SocketA.com mocht van SiS een reference bordje voorzien van een vroege versie van de 735 chipset ontvangen, en schreef daar een mooi artikel over. Zoals al eerder te lezen was verrast SiS vriend en vijand door uit het niets op te doemen met een zeer strakke DDR chipset voor socket A processoren.
Ook SocketA.com kan dit onderschrijven, getuige hun benchmarks en bevindingen. In al die benchmarks, waar o.a. Cachemem, SysMark 2000 en Quake 3 Arena toe behoren, stoomde de 735 namelijk met gemak de rechtstreekse competitie - bestaande uit de AMD 760, ALi MAGiK 1 en KT133A - voorbij, soms zelfs met een voorsprong van meer dan 10%.
Daar komt nog bij dat het pre-productie demo-exemplaar erg goed verzorgd was; het geheel was erg stabiel en er waren ruim voldoende overklok-opties in het BIOS aanwezig, iets dat bij demoborden meestal niet het geval is. Dit alles leidt de reviewer tot de conclusie dat SiS een mooie toekomst tegemoet kan gaan:
With the 735 you have the top performing Athlon chipset. That alone is impressive. Add the fact that it is low cost and you have quite a combination of price and performance. Factor in the space saved on the motherboards and it becomes an attractive solution for motherboard makers. This chipset didn't even require a fan either. This is another cost saving measure.
SiS has provided me with the most powerful Athlon chipset I have ever had in my testing lab. I'm thoroughly impressed by its performance and low cost. The Athlon chipset market is starting to crowd up, and SiS has created a chipset that will easily distinguish itself from the competitors with its low cost and integrated solution. If they can get it to market quickly and produce enough to support demand the 735 could be just what they need to propel them back into the thick of things in the increasingly competitive chipset industry. I can't wait to get my hands on a production board for thorough testing.
With the 735 you have the top performing Athlon chipset. That alone is impressive. Add the fact that it is low cost and you have quite a combination of price and performance. Factor in the space saved on the motherboards and it becomes an attractive solution for motherboard makers. This chipset didn't even require a fan either. This is another cost saving measure.
MSI could have had a winner on it's hands here. But, in my eyes, it definitely is not. It had all the right pieces, but it is still lacking.

Sony and Fujitsu have both announced systems based on the mobile AMD Duron processor. NEC is also offering systems based on the mobile AMD Duron processor.
The rumours, which cannot be substantiated as we write this story, suggest that Via is considering taking action because technology incorporated in one of its chipsets which uses S3 graphics extensions.
Starting in February, Toshiba produced two million RDRAM units a month. In September, it will go up to eight million units a month. Elpida Memory is only making a couple hundred thousand units each month but is aiming for five million units a month in the second half.

The NV2A is a faster GeForce3 with one major addition to the hardware: a second vertex shader pipeline. Since the chip design was recently finalized for production, Nvidia could confirm that it will run at the faster speed of 250MHz. This puts the pixel fill rate at 1,000 megapixels and the texture fill rate at 2,000 megatexels--much lower than the Microsoft's original official spec of over 4,000 megapixels and 4,000 megatexels, but fill rate isn't the most important spec. Fill rate is not a determining factor because, as a console, the Xbox is naturally destined to run at the low resolution of consumer TVs. Also, most of the Xbox's special capabilities, such as vertex shaders or full-scene antialiasing, occur at different points in the pipeline and are not at all dependent on fill rate. More important is the NV2A's bandwidth to the 64MB of shared memory. The memory in the console is 200MHz double-data rate (DDR) SDRAM, which provides a maximum of 6.4GB per second of throughput to both the CPU and graphics chip. The custom CPU uses up to 1GB per second of this shared bandwidth. This leaves less headroom than the GeForce3 has with its 7.36GB per second bandwidth, but again television's lower display resolution means this should be plenty. The shared memory design also avoids the bottlenecks PC developers see when sending a lot of data from a PC's main memory over the AGP bus to the graphics card.




Ondanks de mooie verbeteringen die AMD heeft aangebracht in de Palomino core, blijkt de Athlon 4 klapdoos teleurstellend te presteren in SysMark 2000 en Quake III. In beide benchmarks moet hij de in theorie tragere mobile PIII voor zich laten. De oorzaak ligt zeer waarschijnlijk bij de geïntegreerde Savage4 videocore van de KN133 chipset. Niet alleen heeft de Savage4 een lagere video performance dan de ATi Rage Mobility M1 videochip van het PIII laptopje, ook maakt de KN133 gebruik van een zogenaamde Shared Memory Architecture wat wil zeggen dat de videochip normaal RAM als video geheugen misbruikt. Dit is vanzelfsprekend niet bevorderlijk voor de prestaties, zeker niet als het geheugen op slechts 100MHz loopt. De KN133 en Athlon 4 lijken daarom vooralsnog geen al te sterke combinatie: