Rooskleuriger? Ik heb zojuist m'n totale geloof in de Oculus verloren... en zit te overwegen om m'n DK2 te cancellen... En ik zit sowieso te overwegen met wat ik met m'n toekomst plannen wil gaan doen op VR vlak, gezien facebook sowieso straks het ecosysteem dan zal willen beheren (gepresenteerd alszijnde 'helpen' of organizeren) met het doel om een percentage op te strijken en gebruikers informatie te verzamelen.
En om een indruk te geven, op het Oculus forum waar developers samenkomen zijn er ook nu al tientallen als niet honderden posts die een vergelijkbaar negatief sentiment delen. Voor de nieuwsgierigen:
https://developer.oculusvr.com/forums/viewforum.php?f=26 Of zie de reacties op
http://www.theverge.com/2...ying-oculus-for-2-billion
En nog een xpost van Palmer op reddit... ik zal eerlijk zijn dat ik het een grote hoop BS vind en geloof dat hij het puur voor het geld heeft gedaan (zoals iemand zei, voor 2 milard zijn er genoeg mensen die hun eigen kind zouden verkopen), maar goed, leek me alsnog nuttig om ook hier te delen:
I’ve always loved games. They’re windows into worlds that let us travel somewhere fantastic. My foray into virtual reality was driven by a desire to enhance my gaming experience; to make my rig more than just a window to these worlds, to actually let me step inside them. As time went on, I realized that VR technology wasn’t just possible, it was almost ready to move into the mainstream. All it needed was the right push.
We started Oculus VR with the vision of making virtual reality affordable and accessible, to allow everyone to experience the impossible. With the help of an incredible community, we’ve received orders for over 75,000 development kits from game developers, content creators, and artists around the world. When Facebook first approached us about partnering, I was skeptical. As I learned more about the company and its vision and spoke with Mark, the partnership not only made sense, but became the clear and obvious path to delivering virtual reality to everyone. Facebook was founded with the vision of making the world a more connected place. Virtual reality is a medium that allows us to share experiences with others in ways that were never before possible.
Facebook is run in an open way that’s aligned with Oculus’ culture. Over the last decade, Mark and Facebook have been champions of open software and hardware, pushing the envelope of innovation for the entire tech industry. As Facebook has grown, they’ve continued to invest in efforts like with the Open Compute Project, their initiative that aims to drive innovation and reduce the cost of computing infrastructure across the industry. This is a team that’s used to making bold bets on the future.
In the end, I kept coming back to a question we always ask ourselves every day at Oculus: what’s best for the future of virtual reality? Partnering with Mark and the Facebook team is a unique and powerful opportunity. The partnership accelerates our vision, allows us to execute on some of our most creative ideas and take risks that were otherwise impossible. Most importantly, it means a better Oculus Rift with fewer compromises even faster than we anticipated.
Very little changes day-to-day at Oculus, although we’ll have substantially more resources to build the right team. If you want to come work on these hard problems in computer vision, graphics, input, and audio, please apply!
This is a special moment for the gaming industry — Oculus’ somewhat unpredictable future just became crystal clear: virtual reality is coming, and it’s going to change the way we play games forever.
I’m obsessed with VR. I spend every day pushing further, and every night dreaming of where we are going. Even in my wildest dreams, I never imagined we’d come so far so fast.
I’m proud to be a member of this community — thank you all for carrying virtual reality and gaming forward and trusting in us to deliver. We won’t let you down.
En nog een laatste optimistische comment:
quote: mattostgard
In terms of this being good for the oculus community I agree.. it's not. But I think it will be good for the VR community overall. A purchase like this might make others really start paying attention and seriously competing. I doubt Sony, Microsoft, Google, Apple, or Valve want to see Facebook controlling the VR community. So hopefully we will start seeing more competitors pop up from major corps.
Dus de kans dat we een VR bril van bijvoorbeeld microsoft zouden gaan zien is inderdaad nu
veel groter en wie weet beslist zelfs Sony nu wel dat ze toch maar wel PC compatibel te worden.
Ok, ben nu gewoon bezig van alles wat ik tegenkom en relevant is hier te posten, maar goed, Notch heeft ook net bekend gemaakt dat vanwege deze deal Minecraft voor Oculus gecancelled is:
https://twitter.com/notch/status/448586381565390848
[Reactie gewijzigd door David Mulder op 25 juli 2024 10:26]