Tip de redactie

AMD K7 info @ Ace's Hardware

Door Femme Taken, 2 juni 1999 23:078 reacties, bron: Ace's Hardware

Check dit rijtje info over de K7, bij Ace's Hardware.

JC pointed me to this posting at SI:AMD, which says among other things the following:

- AMD will release the K7 benchmark on 6/10 at the Microprocessor Dinner (aka Dinner with Mike Meyer)
- AMD will officialy launch the K7 on Tuesday 6/22
- K7 on the Firing Squad was a Rev. B and the shipping version is Rev. C, which includes fixes on K7 and the Irongate chipset
- K7 beats the PIII at both FPU and Integer performance
- K7 yield is very very good and can hit 900 mhz with 0.25 uM process
- AMD will launch 500, 550 and 600 Mhz K7 initially, with 650 and 700 Mhz to follow when Intel launches PIII 600 and 650 Mhz
- 3 big K7 mobo makers are Asus, Abit and Gigabyte.

Now you may want to read this with a grain of salt. Abit with K7 motherboard? Somehow that idea doesn't sink in too well for me and I wonder why... heh!

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Mitsubishi 2020u 21-inch monitor review

Door Femme Taken, 2 juni 1999 23:030 reacties, bron: Gamespot

Gamespot heeft een review gepost van de 21" dikke beeldkanon van Misubishi. Hier heb je wat info over het ding:

At roughly $1,300, the Mitsubishi Diamond Pro 2020u is about $300to $400 less expensive than the Sony GDM-F500, but you'd be hard pressed to pick which one is better. The Mitsubishi has an ever-so-slightly bigger display - 20-inch viewable vs. 19.8 inches for the Sony. The Sony has a slightly better stripe pitch (0.22 vs. 0.25 in the center). Both are aperture grill monitors, which has upsides and downsides. The upside of aperture grill (Trinitron) monitors is that they are quite bright; the downside is that there are two faint, light grey lines caused by tension wires that are visible if you squint at a pure white background. Some people find this more objectionable than others.

Ze vinden 'm "terrific". Lees hier waarom...

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Tiberian Sun release date: 27 augustus

Door Femme Taken, 2 juni 1999 22:399 reacties, bron: FGN Online

Westwood heeft bevestigd dat de release van Tiberian Sun zal plaatsvinden op 27 augustus. FGN Online brengt het nieuws:

PC: Westwood has confirmed the release date for Command & Conquer: Tiberian Sun. According to Game Online, August 27th is the date the sequel to the classic RTS title will ship worldwide for PC.

The global release is an effort to cut down on the affects of piracy and cross-territory importation. Likely to sell millions, the title has been much delayed over the past year, so confirmation of a shipping date will undoubtedly bring unremitting joy to fans of the series.

Despite August 27th being the date spread over the Web this morning, EB World is listing the title as an August 25th release for both the normal PC version and the Platinum Edition. Westwood was unavailable for comment at the time of going to press.

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Samsung: massa produktie 256Mbit DRAMS in 2001

Door Femme Taken, 2 juni 1999 21:131 reactie, bron: GA-Source

GA-Source heeft een nieuwsbericht over de toekomstplannen van Samsung wat betreft de DRAM produktie. Om een voorsprong te behouden gaat Samsung 50% meer investeren in die sector. Op zich niet zo interessant voor ons, wel dit stukje over 256-Mbit DRAMS:

The world's largest dynamic random access memory (DRAM) maker said it had raised this year's target for facilities investment to 3.7 trillion won ($3.12 billion), 1.2 trillion won more than earlier planned, a company spokesman said.

"Our facilities investment in the DRAM sector will mostly be focused on production facilities for 256-megabit DRAMs,'' Samsung's James Chung said. "We expect mass-production of the 256-megabit DRAMs will start in around 2001.''

The world market for the next-generation DRAM chips had yet to open, and the increased investment was aimed at securing a leading position in the future, Chung said.

Currently the 64-megabit product is the mainstay in the world DRAM market, although lower-capacity DRAMs are also in use. Along with central process units or CPU chips, DRAM chips form the brain of personal computers.

De prijzen van 256Meg DIMMs beginnen nu trouwens al op een redelijk normaal niveau te komen (op dit moment FL 645,- in de pricewatch).

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Diamond neemt licentie op Shotgun Technology

Door Femme Taken, 2 juni 1999 21:064 reacties, bron: GA-Source

Ik zag bij Gamer's Alliance dat Diamond een licentie heeft genoemen op de Shotgun technologie van Conexant Systems. Shotgun klinkt heftig, maar is in feite gewoon een gebundelde 56K6 modem. Dat geeft niet alleen dubbele snelheid, maar ook dubbele telefoontikken :

Diamond Multimedia Systems today announced the licensing of its Shotgun modem-bonding technology to Conexant Systems, Inc. Shotgun technology provides a powerful connection to the Internet by bonding the data streams of two modems to work together over two ordinary phone lines.

Diamond Multimedia was one of the first companies to bring 56 Kbps (kilobits per second) modems to market and among the first to deliver V.90 modems under the Supra brand name. The company launched Shotgun technology to enable consumers and small businesses to experience Internet connection speeds of up to 112 Kbps.

Shotgun technology offers the capability of releasing one phone line for voice calls while maintaining an Internet connection on the other line. Additional features include bandwidth-on-demand and voice priority. The technology is featured in the dual-line Diamond SupraSonic II modem (estimated retail price $149.95) and is also included in Diamond Multimedia's entire line of PC-based SupraExpress 56K V.90 modems.

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Jane's USAF preview

Door Femme Taken, 2 juni 1999 20:592 reacties, bron: Thresh's Firingsquad

Bij Firingsquad hebben ze een preview gepost van Jane's USAF. Een flightsim dus:

You start off as a green rookie in the United States Air Force, the most potent and technologically advanced air force in the world. You'll need to work your way up through 62 different missions as you go from a rookie pilot to a 4 star general. Combat takes place in three different eras, a historical one that chronicles the brutal Vietnam War. Mix it up in the skies against MiG 21s and other aircraft. You'll also be able to relive one of the US Air Force's crowning glories - Operation Desert Storm in Iraq. Feel like you need some training? How about trying to guide your supersonic aircraft in between the rocky walls of the Grand Canyon? USAF also includes one more arena for combat, a hypothetical war over German soil in Europe.

De graphics zien er erg realistisch uit. Check deze tumbnails:

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Hercules Dynamite TNT (non-Ultra) press release

Door Femme Taken, 2 juni 1999 20:551 reactie, bron: Hercules.com

Hercules heeft vandaag z'n non-Ultra Dynamite TNT2 aangekondigd. De kloksnelheid van deze kaart hebben we vorige week al bekend gemaakt: 145/170MHz, bijna net zo snel als de Ultra TNT2 kaarten van andere fabrikanten. Hier heb je een hap uit de press release:

June 2, 1999 -- Hercules Computer Technology, Inc. today announced the Hercules Dynamite TNT2, integrating the NVIDIA RIVA TNT2® graphics processor, a 300MHz DAC, and up to 32MB of ultra fast SDRAM. The Hercules Dynamite TNT2 is the highest performing graphics board in its class, with retail models guaranteed to operate at a blistering 145MHz engine clock and 170MHz memory clock. Hercules’ superior board design and software support in conjunction with an active cooling fan assures outstanding performance and stability. For added value, the Hercules HercuMeter overclocking utility will be included for even further performance enhancement. Initial shipments begin the second week of June, with the 16MB retail model starting as low as $149.99. The rollout of the Hercules Dynamite TNT2 completes Hercules’ high-end line of graphics accelerators.

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nVidia released drivers voor Linux, BeOS en OS/2

Door Femme Taken, 2 juni 1999 20:502 reacties, bron: nVidia.com

Goed nieuws voor gebruikers van alternatieve OSsen: nVidia heeft drivers gereleased voor Linux, BeOS en OS/2 Warp! Info en download locaties vind je op deze pagina.

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Intel bevestigd lage Rambus yields

Door Femme Taken, 2 juni 1999 20:410 reacties, bron: The Register

Nog wat Computex niews bij de The Register:

An Intel representative on its stand at the Computex trade fair has confirmed that quantities of Direct Rambus memory will not appear until year end.

Intel is showing a number of RIMMs from manufacturers and module manufacturers including LG, Toshiba, Samsung, Memory Corporation and Apacer, an Acer subsidiary.

"Yields are low," the representative said. "We don't expect shipments to be in any quantity until September, and they will rise towards the end of the year."

Tja, was al langer bekend. Het zit Intel niet mee met de Rambus produktie. Dat worden voorlopig geen RIMMen maar (PC133) DIMMen voor de nieuwe PIII op de Camino chipset.

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Cyrix Gobi & Mojave info en pics

Door Femme Taken, 2 juni 1999 20:380 reacties, bron: The Register

The Register heeft een nieuwsbericht gepost over de Cyrix Gobi en Mojave:

National Semiconductor subsidiary Cyrix is showing Socket 370 Gobi motherboards on its stand at the Computex trade fair.

And a representative said that it is continuing with its plans to introduce its Mojave technology using the same infrastructure.

It was continuing to develop products and relationships for the up coming products, he said. The first Mojave 370s will start appearing in quantity towards the end of this year.

Ik dacht dat National Semiconductor was gekapt met de Cyrix processors? Blijkbaar zit er nog leven in. Een foto van de Gobi chip vind je trouwens hier.

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Game p/reviews, interviews, screenshots etc. - part I

Door Femme Taken, 2 juni 1999 18:500 reacties

Tijd voor het dagelijkse rondje game reviews, screenshots e.d.

* System Shock II screenshots (PC Zone UK)

* Messiah screenshots (Messiah Press)

* Machines review (AVault)

* Home World first look (Gamepower)

* Shadow Man preview (Gameprix)

* Nihilistic (Vampire: the Masquerade) interview (RPG Tales)
* Hell-Copter download (28,45Mb) (AVault)
* Grand Theft Auto: London 1969 review (Electric Games)

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A Shadow's Tale
A Shadow's Tale Video van 15 september 2010

Gainward 6IBA slot1 moederplank review

Door Femme Taken, 2 juni 1999 18:420 reacties, bron: AnandTech

Michael Andrawes, huurling van Anand, heeft een review gepost van het Gainward 6IBA slot1 mammabord. Niets, maar dan ook helemaal niets, lijkt bijzonder te zijn aan dit ding:

Gainward's i440BX board, the 6IBA, is a great improvement over their first entry at AnandTech with much improved performance and stability. Unfortunately, that improvement and stability only brings them up to par with other average boards. If you don't demand too much from your computer, the Gainward 6IBA will get you by just fine. However, unless you get an incredible deal, there's really no reason to pick the merely average Gainward over more stable, higher performing, and more feature packed motherboards.

Moch je toch geïnteresseerd zijn, dan kun je de review van AnandTech hier lezen.

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Tennmax P3 TF Cooler review

Door Femme Taken, 2 juni 1999 18:370 reacties, bron: Hothardware

Hothardware doet z'n naam eer aan door een review van de Tennmax P3 TF Cooler te posten. Het ding heeft 2 ventilators en zoals de naam doet vermoeden is-ie bedoelt voor de PIII. Plaatjes:

Hothardware heeft temperatuur 'benchmarks' en die vallen eigenlijk nogal tegen: op een PIII @ 558Mhz is het temperatuursverschil met een normale PIII koeler 3 graden Fahrenheit. Daar betaal je dan 28 dollar voor...

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Everglide mousepad review

Door Femme Taken, 2 juni 1999 18:262 reacties, bron: AGN Hardware

AGN Hardware heeft een review gepost van de Everglide mousepad. Dit is niet zomaar een ordinaire muismat, dit ding is goed!:

Basically you can tell if a mousepad is good within the first 10 seconds of use. The Everglide mousepad is the smoothest yet best tracking mousepad I've ever used. It is ungodly smooth. I was afraid that it would be really smooth but have zilcho tracking. This isn't the case however. The surface of the Everglide mousepad has tiny bumps which give excellent tracking but don't hinder the smoothness. Other vinyl pads are very smooth but the mouse just slips away since it has nothing to "grab" onto when you stop moving. Using the Everglide mousepad is actually less work because it is so effortless to use. This helps to eliminate that stiff wrist feeling that can build up after a long gaming session. For kicks, I grabbed the cutting board from my kitchen to compare it. It does look similar but the bumps aren't nearly as fine and it's nowhere near as smooth. Durability wise, this pad isn't going to wear out. In five years there is no reason why it won't be as smooth as the day you bought it.

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Diamond Viper V770 Ultra review

Door Femme Taken, 2 juni 1999 18:200 reacties, bron: The Techzone

The Techzone brengt de zoveelste review van de V770 Ultra. Er zit wat info in over de overklokbaarheid van de V770. De ervaringen van The Techzone:

The Viper V770 Ultra is very overclockable. It runs at 185/220 with just the stock heatsink fan. We're sure we can get the core speed to 190+Mhz with the Global Win heatsink fan that was used in the V770 test.

Lijkt er dus op dat de Viper V770 behoorlijk goed te overklokken is, meerdere reviewers komen tot goede resultaten.

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Nieuwe ALI AGP drivers

Door Femme Taken, 2 juni 1999 18:074 reacties, bron: Riva3D

Goed nieuews voor bezitters van een socket7 plank met ALI chipset: ALI heeft nieuwe AGP drivers gereleased die een shitload aan problemen moeten verhelpen. Hier is de soep, weggeplukt bij Riva3D:


1. Support Windows 95(OSR2.1)/Windows 98/Windows 98SE.
2. ALi AGP Driver 1.60 adds registry key to help Windows98 Device Manager to display proper chipset driver properties, like Provider, Date & Version.
3. Support AMD K6-2 CXT core/K6-III MTRR feature. When ALi AGP Driver 1.60 detects an AMD CXT core CPU, it sets up MTRR to enable this feature.
4. S3 Savage3D is not stable on M1621 system, ALi AGP Driver 1.60 has solved this problem.
5. ALi AGP Driver 1.50 does not work well in Win98 with the Savage4. System may turn into BSOD (Blue Screen Of Death). ALi AGP Driver 1.60 has solved this problem.
6. System may turn into BSOD when executing Turok on Intel i740 and M1621 based system. ALi AGP Driver 1.60 has solved this problem.
7. Solve system poor performance for Intel i740 in Windows 95. Need Intel i740 driver version v3.2.
8. Asus P5A bios 1005 sets up M1541 GAT mode and this will cause problem in ATI Rage 128. ALi AGP Driver 1.60 has solved this problem.
9. Add support for nVidia TNT2.
10. Add support for 3Dfx Voodoo3.
11. Fix nVidia TNT playing DVD frame drop.

Je kunt de nieuwe drivers hier neer gaan halen.

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Unreal Tournament preview

Door Femme Taken, 2 juni 1999 15:530 reacties, bron: U-Games

U-Games heeft een preview gepost van Unreal Tournament. Level design in UT lijkt net zoals bij Unreal weer erg goed te zijn:

Another one of Unreal's strong points, especially at a singleplayer level, and perhaps increasingly so at multiplayer too, was the strength of it's level design. Not only were they very well mapped and balanced, but the variation present in them was quite striking to say the very least. I was therefore quite intrigued to take a gander at the state of play with regard to the levels present in Unreal Tournament, especially with the words of Epic's Mark Rein running around in my mind. "We're not the slightest bit constrained by a story to play out so the levels range from those with a World War II feel to undersea bases to moving trains etc…" Well, I have to say that from what I've seen so far Epic certainly haven't lost any of that attention to detail or eye for variability which permeated their last creation. Far from it. The multiplayer arenas of Unreal Tournament include scenery ranging from imposing medieval castles, to new world galleons, and from second world war beaches to speeding present day trains. The usual assortment of future-world maps is included for good measure too.

De graphics zijn erg goed, alleen mogen we hopen dat de engine inmiddels wél een beetje relaxed draait met niet-Voodoo kaarten:

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Tom's Q3 IHVTEST Benchmarks C400

Door Tweakers.net Nieuwsposter, 2 juni 1999 13:170 reacties, bron: THG

Hoewel Tom er volgens Brain Hook weer naast zit, is het toch altijd leuk om benchmarks te zien.

Running Q3 on a Celeron 400 doesn't change the picture much. TNT2 is even extending its lead a bit and G400 drops down quite significantly. G400 is indeed heavily depending on the CPU-performance, which is why it takes such a hit with Celeron. Savage4 scores identically to its PIII 550 results, it's obviously already at its fill rate limit.

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Tom's Apollo Pro+ 133 Chipset preview

Door Tweakers.net Nieuwsposter, 2 juni 1999 12:290 reacties, bron: THG

Tom kijkt vooruit naar de aanstaande Apollo Pro+ 133 Chipset van VIA. Maar hoewel we wel een waardige tegenhanger van de Camino kunnen gebruiken, is het nog niet echt om vrolijk van te worden.

It's an old issue that VIA's AGP-performance lacks behind the AGP-performance of Intel's BX chipset, which is why VIA's PC133 lacks some 9% behind BX in Expendable-performance. The same is also valid for VIA's MVP3-chipset compared to Ali's Aladdin V chipset. The office performance of the PC133-platform is indeed slightly better than BX at 100 MHz FSB and on par with BX at 133 MHz FSB. The most disappointing result is achieved in the memory stressing Naturally Speaking-benchmark though. Even BX at 100 MHz FSB is already faster than VIA's PC133-platform, but BX at 133 MHz is way faster.

Als we Tom nog mogen geloven, zal de overgang naar 133 Mhz FSB en AGP 4 zowiezo maar een marginale prestatie winst met zich meebrengen. Dus dan zou de Camino, na de introductie van de Abit ATA/66 borden eind deze maand, ook niet echt interessant meer zijn.

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Maxi Gamer Xentor 32 review

Door Tweakers , 2 juni 1999 12:253 reacties, bron: Planet Hardware

Deze TNT2 kaart van Guillemot is bewapend met 32MB 183MHz RAM en 150MHz core speed. De review stelt eigenlijk niks voor, het is meer een pagina ouwe koek, zonder een benchmark. Kijk zelf maar.

Much like the TNT, the TNT2 handles Direct3D incredibly, reclaiming the TNT's title of fastest Direct3D board on the market. Most Direct3D games like Midtown Madness and Forsaken, where very playable in 1600x1200 and 1280x1024, a claim which no other board can say, but the Voodoo3 3000 comes very close, it will be interesting to see the Voodoo3 3500 take on Direct3D. Of course, the board takes full advantage of DirectX 6.0 as well.

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Sharky Extreme Computex report (deel 2)

Door Tweakers.net Nieuwsposter, 2 juni 1999 11:023 reacties, bron: Sharky Extreme

Inplaats van stands te bezoeken, zoekt Alex vandaag naar nieuws achter gesloten deuren. Het levert interessante info op over de NV10 en de Camino.

Most interestingly was the identical line being touted by the aforementioned sources with regards to the projected performance of the NV10, which is said to be somewhere in the region of four times that of the TNT2 (the current 350MegaTexel/second fill rate is already high). Many of you will already know that NVIDIA is aiming to take 3D graphics into the 'next stage of realism' by sporting hardware T&L (transformation & lighting), clipping and geometry features on-chip but what if we told you that this will be backed up by a 64MB-128MB memory specification? Obviously full AGP 4X support will increase the memory bandwidth considerably too.

De NV10 zou volgens OEM sources al in oktober in de winkels liggen. Dus ik snap niet waarom ik nu 600 piek aan een utra TNT2 zou moeten uitgeven, als deze al binnen vijf maanden achterhaald is door zijn grote broer.

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Unreal Tournament Movie

Door Tweakers.net Nieuwsposter, 2 juni 1999 10:141 reactie, bron: AGN3d

Ik zag op AGN3d dat er een filmpje(30MB!!) beschikbaar is dat over de gameplay, wapens en andere features gaat.
Het is een quicktime filmpje van 30MB, en je kan hem hier downen, hij is wel ingepakt d.m.v. Winzip, dus moet je hem eerst uipakken.

Ik heb hem zelf nog niet gezien daar ik op mijn werk alleen maar een simpel 56k modempje heb.
Dus laat ff weten of het tof is......

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Tom is weer fout

Door Onno Molenkamp, 2 juni 1999 07:578 reacties, bron: Brian Hook .plan

Brian Hook's laatste .plan update:

Okay, about the Tom's Hardware stuff. I'm a little burned out when it comes to getting in another pissing match over the stuff, so I'll just stick to the facts:

- irrespective of legal issues pertaining to his possession of the IHVTEST, it is not a valid benchmark program since the code in it is radically different than the code used in Q3TEST. So if you want to know how fast your card runs with IHVTEST, then use his numbers. If you want to know how fast your card will run with Q3TEST, use ours.

- the reason we do benchmarking is because A.) we know our software, and are thus aware of what likely bottlenecks will exist and how to properly measure the contribution of those bottlenecks; B.) we have no advertising affiliation when we post benchmarks, and do not need advertiser revenue (from sources that pose a significant conflict of interest when it comes to objectivity) to sustain ourselves; C.) we are engineers, and we understand how the basic underlying principles of the scientific method work.

We don't like it when other sites run benchmarks in a suspect manner, and in the past Tom's numbers, methodologies, and motives have all been suspect.

That's all I have to say on the matter, I'll let others argue the finer points.

Tom leert het ook nooit.

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Fujitsu MAG3182LP 10,000rpm harddisk review

Door Femme Taken, 2 juni 1999 06:301 reactie, bron: Storage Review

Storage Review heeft een review gepost van de Fujitsu MAG3182LP SCSI harddisk. Het ding draait op 10.000rpm en lijkt op alle vlakken de vergelijkng met de Seagate Cheetah aan te kunnen:

The MAG3182LP is Fujitsu's second 10k rpm Ultra2 SCSI offering, a direct competitor to the third-generation Cheetah 18LP. The specs of this 18.2 gigabyte drive, however, read a bit more impressively across the board. Instead of the Cheetah's 3.0 gigs per platter, the MAG3182LP features 3.6 GB/platter. The Fujitsu's specified average read seek time of 5.0 milliseconds comes in just a hair faster than the Seagate's 5.2 ms. Finally, the MAG3182LP's 2 meg buffer is twice the size of the Cheetah 18LP's one meg. A five-year warranty protects the drive.

Uit de bechmarks blijkt dat de Cheetah toch iets sneller is. Check Storage Review voor meer info.

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Doom voor Windows CE

Door Femme Taken, 2 juni 1999 05:466 reacties, bron: Voodooo Extreme

Ik lees bij Voodoo Extreme dat Bruce Lewis (zelfde gozer als van GLDoom?) een Doom versie voor WinCE heeft gereleased. Nu kun je dus vanaf iedere plek op deze aardkogel Doom op je handheld spelen . Zo krijgen die dingen ook meteen een zinnige functie (het 'toetsenbord' van zo'n Kompak WinCE is way te klein om er op te kunnen typen).

Anyway, DoomCE kun je hier gaan halen en de readme vind je hier.

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Brian Hook kapt ermee bij id

Door Femme Taken, 2 juni 1999 05:374 reacties, bron: Brian Hook .plan

Yep, dat lees je goed: Brian Hook zal id Software verlaten. Hier is de info uit z'n .plan update:

Egads, how rumors fly so quickly and brazenly. And how scary that they are often so close to the truth and yet so far. :-)

To make a long story short, I'm leaving id.

My work at id has been a pivotal and important part of my life. I've learned a lot about programming, team work, and dealing with being in a position of high visibility. Even better, I've made some really good friends. The owners here have given me a great opportunity to advance myself both professionally and personally and they've rewarded me far better than expected in the process. This is a once in a lifetime gig, and will mark one of the most significant periods in my life.

For all these things and more I am hugely appreciative to Kevin, John, and Adrian. I cannot emphasize enough what kind of a privilege and learning experience it has been working here and, specifically, working with John. The type of talent, genius, and hard work he has demonstrated is the kind of thing you see once in a generation, and I feel privileged to have been able to work with someone of his caliber.

The team here consists of some of the most talented people I have ever worked with, and it was one hell of a ride working with so many people that simply will not accept anything but the best from you or them. These guys have done a stellar job with Quake2 and Quake3 -- which will OWN the first person deathmatch market -- and going forward, I expect even bigger and better things from this crew.

And of course -- the fans. You guys and gals rock. I may have had my disagreements with some of you in the past, but most of all, if you're flaming at me, it's because you care, and I'd much rather have you folks argue with me than not give a damn.

Crap, I'm getting all teary eyed and shit, so instead of turning this into some James Cameron acceptance speech, let me wrap up.

I will probably remain here another week or two cleaning up loose odds and ends, getting things transfered over cleanly, and saying my goodbyes. For business stuff, if you are an IHV your interim point of contact will be Graeme (zaphod@idsoftware.com). I expect that I will continue to receive e-mail here for a bit, so I will start forwarding relevant e-mails to the appropriate parties.

There is no sinister reason for my departure, it's actually an age old story: I got an offer from another company that, quite simply, I could not refuse. Later this week a press release will be issued announcing my new position, and I'm sure some of you will not be surprised when you see where
I've ended up. :-)

Signing off,

Brian Hook

Wat-ie dan gaat doen? Hmm...Bill stopt ermee en Brian Hook wordt de nieuwe CEO van Mikrosoft? Je moet toch wel een erg lekker aanbod krijgen wil je id verlaten?

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Microsoft zoekt mensen om Linux in de gaten te houden

Door Danny Roodbol, 2 juni 1999 04:195 reacties, bron: Microsoft

Jaja, onze vriend Bill gaat zijn grootste concurrent een beetje bespioneren en zoekt daar nog mensen voor !

Primary responsibilities include competitive analysis of Linux, both for providing product planning for the development team and for technical assistance to Microsoft’s sales force.

Lijkt 't je wat dan kun je je hier aanmelden.

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ATI neemt licentie op MIPS architectuur

Door Femme Taken, 2 juni 1999 00:501 reactie, bron: Yahoo Finance

ATI heeft een licentie genomen op de MIPS (de power achter Silicon Graphics!) archictuur. Hier is de muffe press release van Yahoo Finance:

ATI Technologies Inc. announced today that it has licensed the MIPS® architecture to further enhance the digital video capabilities of its industry-leading graphics and multimedia technology. ATI is the world's largest vendor of computer graphics and multimedia products, and according to recent market research holds 46 percent of the US graphics distribution market. MIPS Technologies is the world's primary architect of 32- and 64-bit embedded processor technology. MIPS Technologies licensees are the only companies today shipping 64-bit embedded processors, in volume, for digital consumer products.

``ATI is actively diversifying its product line, based on our core competencies in graphics and multimedia products,'' said Adrian Hartog, vice president and general manager, components division, ATI Technologies Inc. ``We intend to be a major force in important emerging markets like set top boxes and consumer computing devices, and our licensing agreement to use the MIPS® architecture provides ATI with another key building block that will make us a world leader in these new markets.''

``ATI is a leader in consumer graphics and as such is an excellent fit as a strategic partner of MIPS Technologies,'' said John Bourgoin, president and CEO of MIPS Technologies, Inc. ``Teaming with ATI will enable the MIPS® architecture to strengthen its drive to penetrate the set top box and other consumer devices.''

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Creative 3D Blaster TNT2 Ultra review

Door Femme Taken, 2 juni 1999 00:430 reacties, bron: Gamers Depot

De Creative 3D Blaster TNT2 is een kaart waarvan we nog niet zoveel reviews gezien hebben. GA-Source had er een paar dagen geleden, Gamers Depot nu ook. Hier heb je wat info uit hun review:

Check out those scores!! I can definitely live with them. All games felt smooth and rich in color. And for those of you who've been complaining about green smoke in Kingpin on V3, OK I admit ... smoke does look better on this card. In fact, I'm here to tell you it's steam, not smoke. Go buy one of these cards and look again. Quake3Test looks noticeably better on this card, both in 16-bit and 32-bit, than on other cards that do not handle such large textures. Only in Quake3 Test can I see a significant difference in image quality between V3 and TnT2 (i.e. 16-bit vs. 32-bit). No other game in my arsenal was visibly any different. Q3Test was quite playable at resolutions up to 1280, but at 1600x1200 I had to break out my Aspirin 'cause it was getting a little shaky. Here's the bottom line for me: this is as good as it gets - at least for now.

...kan geen oc info vinden in de review.

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Diamond Viper V770 Ultra review @ Firingsquad

Door Femme Taken, 2 juni 1999 00:390 reacties, bron: Thresh's Firingsquad

Jeff van Thresh's Firingsquad heeft een review van de Viper V770 op het net geparkeerd. Firingsquad heeft heel veel benchmarks van de V770 in vergelijking met de V3, en telkens blijkt de Viper sneller te zijn:

This review is about the Viper 770 cards, and not the broader topic of TNT2 vs. Voodoo3. However, I think it bears mentioning that all the benchmark results show the TNT2 outperforming the Voodoo 3 across the board. The sole exception is GLIDE support under Descent 3! This is even more amazing if you consider that the Voodoo3 enjoys a ten to fifteen percent default clock speed advantage against the TNT2. The Voodoo3 family weighs in at 143 and 166 megahertz, respectively, while the Viper 770 family clocks in at a mere 125 and 150 megahertz. [break]Uiteraard hebben ze ook getracht om het ding over te klokken: 160/200MHz bleek het maximaal haalbare:[/break] Here are my overclocking results with all the TNT2 cards I have encountered to date:

LeadTek S320-II 32mb. Default 125/150, Overclock 160/150 MaxiGamer Xentor 16mb. Default 135/166, Overclock 165/180 Viper V770 32mb. Default 125/150, Overclock 165/185 Viper V770 Ultra 32mb. Default 150/175, Overclock 160/200

Die oc info vind je trouwens hier (dan hoef je niet eerst langs 11 pagina's met benchmarks te browsen).

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Mortyr preview

Door Femme Taken, 2 juni 1999 00:080 reacties, bron: Mortyr Network

Mortyr Network heeft een review gepost van (hoe kan het ook anders) Mortyr. De bedoeling van dit spel mag inmiddels bekend zijn: moff...euh, ik bedoel nazi's omleggen. Slimme nazi's:

Enemy AI (another category I wanted to break off on it's own), is good. Far better then most games, it really shines in the upper difficulty levels. The game starts off at a level that is too easy for most hard-core gamers, though for more casual gamers it will provide a nice challenge without being overly frustrating. The most difficult level will a provide more then enough challenge and frustration for even the most seasoned gamers As the difficulty level goes up, it adds more enemies as most games do, but the enemies also get smarter. They begin to duck and dodge more, and their aim vastly improves. They also seem to notice you sooner, and call for backup sooner as difficulty goes up. While the AI may not break new ground, it is above the average shooter.

Het spel heeft dus veel overeenkomsten met Wolfenstein, maar de graphics...

You've come a long way baby .

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