Mortyr preview

Mortyr Network heeft een review gepost van (hoe kan het ook anders) Mortyr. De bedoeling van dit spel mag inmiddels bekend zijn: moff...euh, ik bedoel nazi's omleggen. Slimme nazi's:

Enemy AI (another category I wanted to break off on it's own), is good. Far better then most games, it really shines in the upper difficulty levels. The game starts off at a level that is too easy for most hard-core gamers, though for more casual gamers it will provide a nice challenge without being overly frustrating. The most difficult level will a provide more then enough challenge and frustration for even the most seasoned gamers As the difficulty level goes up, it adds more enemies as most games do, but the enemies also get smarter. They begin to duck and dodge more, and their aim vastly improves. They also seem to notice you sooner, and call for backup sooner as difficulty goes up. While the AI may not break new ground, it is above the average shooter.

Het spel heeft dus veel overeenkomsten met Wolfenstein, maar de graphics...

You've come a long way baby .

Door Femme Taken

UX Designer

02-06-1999 • 00:08

0

Bron: Mortyr Network

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