C|NET Gamecenter heeft een review online gekicked van de 3dfx Voodoo5 5500 AGP, (final version). Zoals uit eerdere reviews bleek is de performance vaak niet veel beter dan de van de al 6 maanden oude GeForce DDR. Om die reden kan de reviewer je de Voodoo5 5500 niet echt aanraden behalve als je FSAA héél erg belangrijk vindt. Hier wat gedeeltes:
Last year, we were worried about the Voodoo3's longevity. Its lack of 32-bit-color rendering and its low-resolution texture support will hurt its longevity, we thought. We were right: dozens of games are using 32-bit color and high-res textures, and Voodoo3 owners are either complaining or looking for an upgrade. We're similarly worried about the new Voodoo5 5500's long-term outlook: its lack of T&L support and the lukewarm response from game developers to its biggest feature, the mighty T-buffer, has us wondering if this otherwise decent card will be a liability at this time next year.
[...] In raw performance benchmarks, the Voodoo5 5500 proved to be a competent Direct3D board, although the numbers paled in comparison to GeForce2 GTS benchmarks. The Voodoo5 5500 is actually more competitive with the GeForce 256 DDR, which it trounced in nearly every D3D benchmark we ran. It wasn't quite as consistent as an OpenGL performer, but its Quake III Arena numbers were still respectable.
Here's where the longevity question arises, however: We know our benchmarks consist of established games, and that all of the cards in the performance chart run them reasonably well. Think of the future, however, and know that it's likely that the card that runs current games the fastest will deal best with games that push the envelope, adding more polygons, more detailed textures, and more features. The fastest card today will probably outlast the others, and the Voodoo5 5500 is not the fastest card.