Ars Technica heeft in dit artikel de nieuwste developer versie van MacOS X, DP4, besproken. Ik moet toch toegeven dat het er best wel leuk uitziet allemaal . DP4 is de eerste MacOS X-versie die ook OpenGL ondersteund. De resultaten waren volgens Ars goed te noemen:
I explored Project Builder by playing around with some of the example projects included in DP4. The most interesting examples turned out to the OpenGL demos. DP4 is the first release of Mac OS X to include OpenGL, and the implementation is impressive. Subjectively, it feels faster than OpenGL in Mac OS 9. The demos include the usual range of OpenGL test apps, many of which were ported from old SGI demos.
All of these (admittedly, not very challenging) demo animations ran as smooth as glass on a G3/400 with slowest Rage128 card ever shipped by Apple. This bodes well for OpenGL game performance in Mac OS X.[break]Over de mogelijke release date wordt het volgende gezegd:[/break]The question is now whether or not Mac OS X will be done by 2001. I think that's a pretty safe bet, give or take a few months for Apple's traditional "it's shipping, we're just not quite ready to send you yours yet" delay. I suspect that Mac OS X will undergo significant UI changes only after its official release (possibly due to public outcry from experienced Mac users regarding the 1.0 version.) In other words, I do not doubt Apple's resolve to ship Mac OS X with an interface feature set that is not a radical departure from that seen in DP4.