Software-update: Blender 5.2.1

Blender logoVersie 5.2.1 van het crossplatform- en opensourceprogramma Blender is uitgekomen. Deze applicatie is bedoeld voor 3d-modelling, animatie, rendering, postproduction, interactive creation en playback. Voor meer informatie over de uitgebreide mogelijkheden van Blender verwijzen we naar deze pagina. Met dit programma zijn onder meer de korte opensource animatiefilms Elephants Dream, Big Buck Bunny, Sintel, Tears of Steel, Cosmos Laundromat en Sprite Fright gemaakt. Ook Flow, dat dit jaar onder meer een Oscar en Golden Globe voor beste animatiefilm in de wacht sleepte, is met Blender gemaakt. Uitgebreide informatie over de veranderingen in versie 5.2 zijn op deze pagina te vinden; in deze eerste update zijn de volgende verbeteringen doorgevoerd:

Patch Notes
  • Fix: VSE: Cannot prefetch sequencer-input scene strips. (b23c7b0ecf6)
  • Fix: VSE: Clear cache of seq-input scene strips when modifying their contents. (cf00b767b2d)
  • Geometry Nodes: Evaluating Empty Bundle List Crashes. (#161263)
  • VSE: Strip Keyframe animations in nested scenes don't play. (#160310)
  • Ctrl+Z after adding packed data Corrupts & Crash node group references when linked assets of it is present. (#161243)
  • Fix: crash in Armature Edit mode after duplicating animated bone. (53e5197bd12)
  • Transmission passes are empty for objects using materials that have 'thin wall' ticked. (#161434)
  • Fix #161352: EEVEE: Avoid resetting sampling every frame. (#161445)
  • All Grease Pencil Fill Strokes automatically drawn with Cyclic enabled. (#161666)
  • Fix: resource leak in bpy.app.timers return value. (f050f72d912)
  • Fix: resource leak accessing BMesh MLoop Color. (48e45c7e6ca)
  • Fix: libraries.load swapped "set_fake" & "recursive" arguments. (ff796a8a9c0)
  • Fix: memory corruption passing "options" to keyframe_delete. (747f26cd8bb)
  • Fix: memory leak looking up collections with an allocated key. (88c5ecc87cc)
  • Fix: out-of-bounds read passing "name" keywords to GPUShaderCreateInfo. (e92e62f1966)
  • B 5.2.0 LTS - VSE regression - color strips are width,height = 1,1 when added via .new_effect(...). (#161468)
  • Fix: VSE: Incorrect text selection/cursor draw and interaction when mirrored. (108164e3a53)
  • VSE: Video/Image strips render in a different place than the preview if origin is not default and render scale is not 100%. (#161421)
  • Fix: Only invoke the crash handler once. (f6b140636b3)
  • Fix: Cycles: Hydra render delegate broken by ray visibility refactor. (b8e7006f2ee)
  • Fix: Cycles: Hydra use-after-free deleting light and geometry. (ce04740de22)
  • Fix: Cycles: Hydra uses unsupported GPU when driver is outdated. (ae399326c0d)
  • Fix: Cycles: Poor texture cache initialization time with many tiles. (5a22b7e930b)
  • Cycles: Use minimum 64x64 tile size for texture cache load. (c0372c3a3f1)
  • Fix: exception changing a Python custom property to data-block type. (3ef70069ede)
  • Change in custom property from string to numerical results in exception. (#161438)
  • Fix: Overlay: Clamp axis aligned ortho view grid to lowest level. (150ad60fbfe)
  • Texture Caching doesn't work properly with CPU + GPU rendering. (#161407)
  • Crash drawing Brush.direction with expand=True in a pie menu. (#161637)
  • Asan error when paste long text in console. (#161595)
  • EEVEE: Colored noise appears on subsurface materials when Indirect Light is increased with Raytracing enabled. (#161515)
  • Fix: Composite node has no width when opened in Blender 4.5. (1a584156f78)
  • Fix: crash calling a context manager's __exit__ without __enter__. (befa8a480af)
  • Fix: crash passing an empty sequence to mathutils.geometry functions. (d087938579a)
  • Fix: out-of-bounds read in BVHTree.FromPolygons with a bad index. (096107d06bf)
  • Fix: BMDeformVert subscript assignment created data before validating. (c1b88926610)
  • Regression: Importing Geometry Nodes causes loss of references to object/material data. (#158830)
  • Switching from texture paint to particle edit mode by undo corrupts .blend file. (#161532)
  • Crash when trying to paint a texture. (#161697)
  • Crash when swapping from point cloud to mesh via Geometry Nodes with Cycles render preview. (#161777)
  • Assertion: "Can't refit non-existing Metal BVH" when enabling MetalRT on unsupported hardware. (#137550)
  • Crash EXCEPTION_ACCESS_VIOLATION using bpy.app.handlers.render_stats during animation render in Blender 5.2 LTS. (#161775)
  • "Curve to Mesh" geometry node arbitrarily results in corrupted/unpredictable mesh. (#161793)
  • Image sequence order is impacted by file browser view settings when running "Change Data/Files" on image sequence strip. (#161309)
  • Sequencer: Guides overlay is not enabled in new Sequencer editors. (#161774)
  • Fix: Cycles: Bake has excessive aliasing due to wrong derivatives. (17c849e4155)
  • Importing videos that contains additional data streams can cause additional strips to be added alongside the video. (#161788)
  • Fix: foreach_get requested a read-only buffer it then wrote into. (9fea3215a71)
  • Regression: Linux: Draco compression does not work in 5.2+. (#161653)
  • Fix #161705: Proportional connected edit affects vertices beyond radius. (#161812)
  • Blender crashes when using the grab planar cloth brush on nothing. (#161820)
  • Fix: missing touch surface clear under Wayland. (de2bb5c9be3)
  • Windows on ARM: Information printed by Python script that uses sys.exit(0) is not captured by subprocess. (#161830)
  • Fix readfile failing to load some packed data in some complex cases. (04f3537d3c1)
  • Fix #161423: Film Grain asset downsamples incorrectly in camera view #83. (c0b3bb106e5)
  • GLTF / GLB No multi material support using Vertex Color !!!!. (#161530)
  • Fix: XR: Crash on OpenXR runtime initialization failure. (dcd964a65fc)
  • Eraser end of pen functions like drawing end of pen. (#161761)
  • Blender crash if File Browser tries to display a file with no Date Modified attribute. (#161550)
  • Crashes when trying to select UV Overlaps on MacOS. (#161714)
  • UV Selection Sync mismatch when unselected face is surrounded by the selection. (#162004)
  • Tests: add test to ensure UV selection face syncing works. (f449ac29bcd)
  • uv.select_less broken on face selection. (#161419)
  • VSE: Meta Strips wrongly occlude other strips (5.2+ regression). (#161944)
  • Assets: download online previews in LIFO fashion. (3ffc9ea0181)
  • Fix: race conditions in HTTP downloader. (9c1af71d1e2)
  • Color Node copy paste change color when working color space is not sRGB. (#161832)
  • Fix: failure to download an asset thumbnail would cause Blender to error. (e69d5c13671)
  • Assets: download previews of online assets in parallel. (e22959af3e9)
  • Rotating 2D Cursor in UV Editor Causes Crash. (#161976)
  • [5.2.0] Texture Paint - Painting surface glitches/crashes while saving image textures. (#161709)
  • Fix: Use after free in fluid sim modifier versioning. (49082c692bb)
  • Anim: Scaling keyframes with snapping incorrectly updates handles. (#159418)
  • Cycles: oneAPI: Fix compilation error with DPC++ 7.0+ compiler. (1bc5ca1eb64)
  • VSE: Continually increasing memory usage and crash when rendering a specific VSE scene. (#159021)
  • Crash: Render Sequence Preview in Sequencer when Compositor modifier is added to Scene Strip. (#162079)
  • Fix: FBX: Legacy importer access of nonexistent cast_shadow property. (add7113c56f)
  • Crash referencing freed GPU shader from Python. (#161825)
  • Weights Tab: 'Assign Automatic From Bones' factoring in unselected bones in Armature for Automatic Weight calculation. (#162068)
  • Assertion failure when shrinking a spreadsheet which is horizontally scrolled. (#162034)
  • Fix: memory leak in BLI_getenv on WIN32. (d9cb32a4343)
  • Keymap: Right-click to view2d.pan does not work since blender 5.2. (#162007)
  • Cursor jumping around while using "Continuous Grab" option on KDE+Wayland. (#137232)
  • Crash when trying to relocate linked file. (#162015)
  • Re-enable multi-bind and OpenGL texture pool on supported Intel GPUs. (c6db63f2b5b)
  • Fix: Anim loop mode 'Stop at End Frame' + starting at end frame can fail. (124762243ce)
  • Fix: Anim loop mode 'Stop at End Frame' + start at end frame + cancel fails. (fec8fd89d3d)
  • Rendering artifacts with texture cache and cubic interpolation on RTX 5000 series. (#161492)
  • "ReferenceError: StructRNA of type Object has been removed" in FBX export, when invoking export scripts from an Add-on. (#161928)
  • Fix: Draw: Disable handle ranges optimizations for Grease Pencil. (79f4833dea3)
  • Assert in grease pencil "Stroke Simplify". (#160064)
  • bug with with combining separate geometry proximities. (#162159)
  • extern: update wcwidth combining character table to Unicode 17.0. (a43687c7635)
  • Some characters are misplaced in 5.2 LTS. (#162036)
  • Crash with Shape Key Editor + Pose Markers. (#162328)
  • Fix: VSE text strips interfering with burned in stamp data. (eb59242e8fe)
  • Unfreed memory in Wanderer demo scene. (#161898)
  • Texture Cache issues with textures larger than 2^31 px. (#162183)
  • Crash when invoking Hide Active Face Set. (#162097)
  • The UV editor's grid snapping function has issues with the rotate tool. (#160020)
  • [Multiresolution] .btx file get silently packed when switching to Edit mode and back. (#161905)
  • Crash on dragging asset from library to viewport. (#162075)
  • Multires unsubdivide operation produces mesh errors in Blender 5.2.0, but works fine in 5.1.1. (#162305)
  • Multi-resolution modifier unsubdivide hangs with non-manifold topology. (#162395)
  • Calculating a motion path causes a crash if hide_viewport or hide_render is keyed. (#161861)
  • Compositing crash upon connection to an empty node group input socket. (#162023)
  • UV: Switching between Selection Mode causes selection. (#161665)
  • Camera Tools Bar Visibility Issue in 2D templates. (#161039)
  • Fix: JPEG 2000 out of bounds read with subsampled images. (19b1cd507ad)
  • Regression: Nodes: Node groups added from Add Menu are inserted with large offset. (#162541)
  • Fix: VSE: Locked state was not considered in snapping and retiming transform. (eec9f05e8e2)
  • Grease Pencil: Pasted stroke keeps hidden bone influence. (#162316)
  • Continuous drag isn't working for smoothing f-curves (gaussian blur). (#162409)
  • Intel Arc Windows OpenGL: EEVEE: Mipmaps broken for large textures. (#162523)
  • Fix: VSE: Stereoscopy rendering in VSE preview is broken. (3e6c9b8c0fd)
  • Fix: VSE: Images show multi-view even when "Use Multi-View" is unset. (175618a5ab0)
  • Fix: VSE: Cache was not cleared when updating Stereo 3D mode. (a7caf90c910)
  • Fix: VSE: Can't snap to locked strips that are selected. (0b8cc92fc9a)
  • Extensions tab not loading (SSL problem?). (#126358)
  • Sculpt mode mask gesture tools do not respect the Clip Border region. (#161631)
  • VSE: GPU compositor crash setting a strip with compositor as mask input of another strip with compositor. (#162667)
  • Fix: VSE: Retiming movement jumps back and forth for different FPS media. (8e71078cd5e)
  • Fix: VSE: Use-after-free when realizing fake retiming keys. (a801a1523af)
  • Fix: VSE: Retiming could not be toggled back and forth more than once. (91aec0df4a3)
  • Fix: VSE: Force drawing of keys after they are newly added. (fb6e18e8700)
  • Artifacts on edge of IOR 1.0 coat in EEVEE. (#162728)
  • VSE Image Duration. (#162629)
  • Node Wrangler `context.object` Error. (#161866)
  • Fix: Nodes: Visible output not swapped when node type is identical. (bf5dfd701e1)
  • Fix: glTF: Fix hook for materials. (c3d8472ffeefe7a4273275b8484a565b44d6eee4)
  • Crash in CombinedKeyingResult::generate_reports due to fmt failure when autokeying. (#161681)
  • Tests: Make Sculpt UI tests more resiliant to small viewport changes. (6ce01206750)
  • Fix: Add continuous grab to decimate modifier operator. (c554ca74f1f)
  • Skin Modifier root and radii lost when joining objects. (#161952)
  • Blender doesn't create color attributes with alpha values other than 1. (#161882)
  • VSE: Keyframed wipe effect fader misses realtime feedback. (#162717)
  • MacOS: an object named with long decimal numbers crash blender. (#161404)
  • rig crashes blender. (#162046)
  • Crashing when using Color Correction Node in Compositor Group. (#161964)
  • Fix: VSE: (5.2 Backport) Crash when deleting strip with mask modifier pointing outside meta. (ba75c8b2b71b6e3bac157f4383f2c17022b1685a)
  • `MTLTexture::update_sub` sometimes triggers assert on `TextureFromPool`. (#162556)
  • Noticeable differences in caustics. (#161234)
  • Bright Red Artifacts When GPU Rendering With Nvidia 50 Series GPU's. (#162209)

Versienummer 5.2.1
Releasestatus Final
Besturingssystemen Linux, macOS, Windows 10, Windows 11
Website Blender
Download https://www.blender.org/download
Licentietype GPL

Door Bart van Klaveren

Downloads en Best Buy Guide

25-08-2026 • 17:00

0

Bron: Blender

Update-historie

17:00 Blender 5.2.1 0
14-07 Blender 5.2 1
19-05 Blender 5.1.2 0
14-04 Blender 5.1.1 0
17-03 Blender 5.1 29
17-12 Blender 5.0.1 6
11-'25 Blender 5.0 34
10-'25 Blender 4.5.4 0
08-'25 Blender 4.5.2 1
07-'25 Blender 4.5.1 0
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