RapidRAW is een modern, krachtig opensource alternatief voor Adobe Lightroom. Het levert een eenvoudige en mooie bewerkingservaring in een lichtgewicht pakket van ongeveer 20MB voor Windows, macOS en Linux. Het wordt ontwikkeld door een 18-jarige Zwitser, die hier juli 2025 mee is begonnen als een persoonlijke uitdaging met als doel om een krachtig programma te creëren voor zijn eigen fotografieworkflow. RapidRAW is gebouwd met een Rust-backend en een React/TypeScript-frontend, verpakt met Tauri om hem licht te houden. Sinds versie 1.4.9 zijn de volgende veranderingen en verbeteringen in aangebracht:
RapidRAW v1.4.10
This update is all about core image quality. I implemented a completely new RAW preprocessing algorithm that handles color noise and sharpness significantly better than the previous version. The visual improvement in the whole pipeline is massive, so I decided to ship this immediately rather than waiting for the next major feature drop.
Reworked Local Contrast AdjustmentsThe previous implementation of local contrast adjustments (e.g. sharpness, clarity & structure) had a nasty habit of creating "black holes" around high contrast edges. Not ideal when you're trying to make your photos look good... I've completely reworked the shader with a different approach that pretty much obliterates these issues.
New Fine Rotation GridWhen you're fine-rotating or transforming an image, the grid now transitions from the rule of thirds to a detailed fine grid. Because sometimes you need more precision than kinda straight.
Favourite Lens Saving & Improved Correction AccuracyYou can now save your frequently used lenses in the settings panel for quick access in the Lens Correction panel. No more scrolling through the entire database of lenses humanity has ever created.On top of that, I've improved the accuracy of the lens correction itself based on some initial feedback and testing.
Core Improvements
- Fixed quick eraser functionality
- Improved sepia theme contrast
RapidRAW v1.4.11
Yes I'm aware that the last big release was yesterday, but I'm not done yet! I want to focus on bigger, cooler features in the coming weeks, and I already have some solid improvements ready to ship, which I don't want to hold back ;)
Flat-Line Clipping in Curves Reworked Local Contrast AdjustmentsThe previous implementation of local contrast adjustments (e.g. sharpness, clarity & structure) had a nasty habit of creating "black holes" around high contrast edges. Not ideal when you're trying to make your photos look good... I've completely reworked the shader with a different approach that pretty much obliterates these issues.
New Fine Rotation GridWhen you're fine-rotating or transforming an image, the grid now transitions from the rule of thirds to a detailed fine grid. Because sometimes you need more precision than kinda straight.
Favourite Lens Saving & Improved Correction AccuracyYou can now save your frequently used lenses in the settings panel for quick access in the Lens Correction panel. No more scrolling through the entire database of lenses humanity has ever created. On top of that, I've improved the accuracy of the lens correction itself based on some initial feedback and testing.
Core Improvements
- Fixed quick eraser functionality
- Improved sepia theme contrast
