Software-update: Blender 4.5.1

Blender logo Versie 4.5 van het crossplatform- en opensourceprogramma Blender is uitgekomen, een versie met extra lange ondersteuning. Deze applicatie is bedoeld voor 3d-modelling, animatie, rendering, postproduction, interactive creation en playback. Meer informatie over de uitgebreide mogelijkheden van Blender kan op deze pagina worden gevonden. Met dit programma zijn onder meer de korte opensource animatiefilms Elephants Dream, Big Buck Bunny, Sintel, Tears of Steel, Cosmos Laundromat en Sprite Fright gemaakt. Ook Flow, dat dit jaar onder meer een Oscar en Golden Globe voor beste animatiefilm in de wacht sleepte, is met Blender gemaakt. Uitgebreide informatie over de veranderingen en versie 4.5 zijn op deze pagina te vinden; in versie 4.5.1 zijn verder de volgende veranderingen en verbeteringen aangebracht:

Blender 4.5.1 features 89 bug fixes:
  • Fix: Only last tangents layer is exported to fbx when mesh has multiple uv layers. (3a16c4995a)
  • LibraryOverride bug because of Hair Curves. (#139527)
  • Sculpting "Surface Smooth" causes decimation of Geometry. (#141753)
  • Back side of rotate gizmo appears when approaching small object. (#111060)
  • Crash when using cryptomatte node with image sequence having different sizes. (#141810)
  • Unexpected Behavior on Closed Grease Pencil Curves with Connected Proportional Editing. (#142025)
  • Geo Nodes Input Panel crashing when name is deleted. (#141911)
  • Manifold boolean with plane is offset. (#142326)
  • Light Temperature's Animate property button keyframes the wrong property. (#142103)
  • Armature: Copy to Selected not working on Editbone "lock" unlocking. (#141940)
  • Armature EditBone RNA paths incomplete. (#142062)
  • Adaptie Subdivision Simple breaks UV. (#142060)
  • Asset Library : Creating new pose library asset keyframes everything. (#141909)
  • When reloading a linked character, while a NLA strip is in edit mode, the base action gets un-slotted. (#139509)
  • Issue building blender 4.5-pre on linux with external manifold 3.1.1. (#141943)
  • Critical error when importing animation data from previous versions. (#142106)
  • batch_for_shader with custom glsl shader very slow when inputs are optimized out of the shader program. (#137429)
  • Blender had a crash after exporting Grease Pencil to PDF. (#142183)
  • Consistent crash: 2 image sequence materials playing from video files. (#141918)
  • Bevel (selection including border edges) crashes. (#142045)
  • Broken USD skeletal animation rotations because of quaternion discontinuity. (#141718)
  • Importing certain USD files crashes Blender. (#142084)
  • MeshSequenceCache modifier does not read Edge Creases. (#141633)
  • Blender crashes switching to sculpt mode on a hidden mesh. (#141827)
  • Memory leak when exporting object(s) with subdivision modifier to FBX. (#128169)
  • 4.5.0 - EEVEE 3D viewport Smudgy animation playback. Different results when multiple 3D viewports are open. (#142217)
  • Material preview lighting changed between 4.5 and 4.4.3 on old Intel hardware. (#141781)
  • Crash when skipping outside of simulation cache with Vector Display enabled. (#142259)
  • Crashes when Scaling a Video and Audio Strip in VSE. (#142291)
  • Blender crashes switching to sculpt mode. (#142328)
  • Cycles: oneAPI: Compile only needed device binaries in multi-GPU case. (0b5f1491e7)
  • Blender crashes on exit closing a non-focused window (OpenGL backend + Wayland?). (#141777)
  • Crash adding subsurf with invalid material indices. (#142245)
  • Manifold Boolean Subtraction causes crash. (And is not retaliative). (#142494)
  • Blur Attribute after Manifold Boolean crashing, exaggerated by sample nearest surface. (#142454)
  • Fbx: new 4.5 importer produces broken rotation curves in some cases (when angle between two keyframes is large). (#142333)
  • Fix #142647: Don't create preset that has the same name as built-in ones. (#142652)
  • Grease Pencil wrong fill shape when removing fill guides. (#142649)
  • Release scripts: Packaged test data is missing folders. (#142489)
  • Vse: Retiming and Speed Control are not automatically updating Sene strip subframes while previewing. (#141709)
  • Crash if Realized Instance Contains some weird stored named attribute. (#142163)
  • Crash when use geonode tool on multiple objects. (#142648)
  • Transfer Mesh Data - Always giving warning even though the operator works as intended. (#140376)
  • Vulkan, change view to wireframe crash. (#142097)
  • Vulkan crash when displaying texture on a point generated from geometry node with cycles and eevee views at the same time. (#142255)
  • Regression: UV Editor - Show Faces - no more working. (#142557)
  • 4.5 - Grease Pencil - Color Jitter still not working. (#142006)
  • Windows: graphical crash report appears in background mode. (#142314)
  • Assets Browsers's Capture Screenshot preview area are not correct on macOS. (#141982)
  • Regression: Custom Node Socket Types in Node Tree Interface Not Possible in Blender 4.5.0 LTS. (#142630)
  • Removing keymaps with default names. (#118035)
  • Regression: UV edit cage no longer has corner scale points. (#142811)
  • Adaptive Subdivision in the viewport recalculates when the camera moves. (#142603)
  • 4.5 - Grease Pencil - Color Jitter still not working. (#142006)
  • CompositorNodeVecBlur's use_curved property crashes Blender. (#141970)
  • Cycles Render: Volume (Before Baked Simulation Starts) still trying to be rendered. (#105546)
  • Fix: Crash when group node has no Group Output node. (a1c9bbc17a)
  • Hard crash when using bmesh.ops.split (unreachable code @ bmesh_py_types.cc:4372). (#142633)
  • Vulkan Fails on Windows ARM with Qualcomm Adreno 31.0.112.0+ Driver. (#142859)
  • PyDoc: Document all app handler arguments. (73b2f639a0)
  • When Subdiv is enabled, the size in dimension remain the same (GPU Subdiv off). (#142399)
  • Can't add snap points when only using Grid as a target. (#139530)
  • Vse: Adding a new effect displays stale frame (since 4.5). (#142853)
  • Win: Disable bug report button on crash dialog. (4d5328d5da)
  • 4.5 backport: Fix: crash displaying negative numbers in WM_cursor_time. (74102188b6)
  • Crash using Cycles with two Intel GPUs. (#138384)
  • OSL camera fails camera in volume check if the ray is offset too far from the camera. (#139718)
  • Cycles: Lightgroup passes for environment shaders are incorrect. (#142953)
  • Fix: Grease Pencil interpolation on cyclic curves shifts end point. (bf9579e359)
  • Bledner 4.5 FBX import crash. (#142972)
  • Utilities: Add batch files to help launch Blender with different GPU backends. (8208e58308)
  • Opening a specific 4.4 file crashes Blender 4.5. (#142954)
  • 4.5 Particle Brushes Lost X-Ray Capability. (#141741)
  • Blender 4.5 shader nodes is no longer able to read undisplaced normals. (#142022)
  • Fix: VSE: Copy to selected would interfere with dual handles. (1df47953ce)
  • Fix: VSE: Cannot ignore connected strips' handles with alt if already selected. (c63b96e14c)
  • Multiresolution: Smooth Mask filter creates patterns. (#142186)
  • Scrape to Plane brush type versioning handles "Plane Offset" incorrectly. (#142151)
  • Crash selecting an armature with over 65k objects. (#143161)
  • Ctrl + H "Hide Other Collections" Pie Menu – Shift to Extend Not Working. (#140548)
  • The "offset even" option in Extrude Individual Faces and Move does nothing. (#135908)
  • Fix #143156: "RGB to BW" node not found in link drag search. (#143174)
  • Fix #142724: Mesh used by boolean modifier missing subdivision in edit mode. (#143135)
  • Fix #143127: UI: Shading UI shows inactive settings in Matcap mode. (#142863)
  • Normal Edit Modifier is not behaving predictably in 4.5. (#143142)
  • Cycles crash on macOS (reproducer blend file included). (#143128)
  • Fix: Vector.to_tuple didn't accept precision of -1. (3e8fbfab71)
  • Grease Pencil: Dot-dash modifier crash with high Gap values. (#143420)
  • Cycles OSL: Shader thumbnail generation leads to crash popups. (#142876)

Versienummer 4.5.1
Releasestatus Final
Besturingssystemen Linux, macOS, Windows 10, Windows 11
Website Blender
Download https://www.blender.org/download/releases/4-5/
Licentietype GPL

Door Bart van Klaveren

Downloads en Best Buy Guide

29-07-2025 • 15:00

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Bron: Blender

Update-historie

29-07 Blender 4.5.1 0
15-07 Blender 4.5.0 4
29-04 Blender 4.4.2 4
15-04 Blender 4.4.1 4
18-03 Blender 4.4.0 8
17-12 Blender 4.3.2 0
11-12 Blender 4.3.1 0
20-11 Blender 4.3 4
07-'24 Blender 4.2.0 0
04-'24 Blender 4.1.1 0
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