Avault heeft een review gebakken van Heretic 2. Hier maar weer wat info:
In essence, there are genuine game-related motivations for using the third-person; it is more than a gimmick, its implementation is a fresh approach to 3D action. The game offers the benefits of a first-person shooter with the cool moves and versatility of the third-person perspective. This enabled the designers to explore new facets of mapping, such as taking greater advantage of vertical space, and permits gamers to bust out of the stiff boundaries of the first-person and truly experience what it is like to navigate a 3D world. The execution is not absolute, but it is the most comprehensive seen to date. Sure, using the third-person was a smart marketing move that differentiates Heretic II from the current deluge of first-person titles, but it was a marketing move that ironically resulted in great gameplay