Zaterdag berichtten we nog over de HSR-support in de Voodoo5-drivers, vandaag staan de eerste geruchten over ondersteuning van deze technologie door de nieuwste Detonator Drivers al online. De techniek zorgt ervoor dat het renderen van onzichtbare textures overgeslagen wordt, om zo de frame-rate te verhogen. Volgens Giga zal ondersteuning voor Hidden Surface Removal in versie 7.27 beschikbaar zijn, waarvan de officiële release binnenkort te verwachten is. Let niet op de enorm brakke Engelse quote, AltaVista Translations is de schuldige:
From the diagram chip manufacturer nVidia there are also some pleasing News. As it, gets along one looks with the driver development relatively well. Apparent one seems to be finished already with nVidia with the new 7,27 drivers. Beside DirectX 8 the drivers support also HSR (Hidden Surface rem oval). With HSR it concerns a technique, which promises better Frameraten by Overdraw. Not visible textures are not calculated, what leads evenly to better performance results. When this detonator driver can down-load you, remains being waiting. In the Help News I will hold you up to date.