Bij nV News staat wat info over nVidia GeForce2 MX, een low-end versie van de GeForce2 GTS die we eerder tegenkwamen als de NV11. De GeForce2 MX zal op 175MHz draaien en heeft een 2 pixel pipeline (itt tot 4 van de GF2 GTS). Op het gebied van geheugen zal er gebruik gemaakt worden van 166MHz SDRAM.
It's based upon a "light" version of the GTS core and will be clocked at 175 MHz. The core has a 2 pixel pipeline that can shade two texels each a piece, allowing multitexturing without performance loss. This is the first difference between it and the GTs as some of you may recall that the GTS has a 4 pixel pipeline. When applying single textures, the GeForce 2 MX should be as fast as the GeForce 256, but will take the lead with multi-texturing... theoretically anyway.
GeForce 2 MX based cards will have SDR memory clocked at 166 Mhz. Because of this, cards based upon this chipset should have similar performance values to and even sometimes inferior to a GeForce DDR card. This reminds me about what happened with the TNT2 M64. Many people who purchased the card thought they were getting a real TNT2, and got stuck with the performance at similar levels to the TNT. Nothing else to say but ... Wait & See!