3D Chipset meldt dat 3dfx/GigaPixel nog tot juni 2001 de tijd heeft om een grafische accelerator te ontwikkelen voor gebruik in Microsoft's Xbox game console. Opvallend nieuws aangezien eerde bekend werd gemaakt dat nVidia met de deal naar huis was gelopen.
You all thought that Nvidia was in the bag for being the Graphics Proccessor for the XBox, right? Wrong! It seem as if Microsoft is giving 3dfx/Gigapixel a chance to design a better graphics unit. Sound suprised? If 3dfx/Gigapixel developes a better unit by June 2001, Microsoft can say Seeya Nvidia and use the 3dfx/Gigapixel chipset instead. Here is the shocking news:
GigaPixel entered into a development agreement with Microsoft on February 18, 2000 to develop a highly advanced graphics chip design for use in Microsofts soon-to-be-released X-box. This agreement included payment of development fees to GigaPixel, together with royalties for every chip sold using GigaPixels design. In early March, Microsoft advised GigaPixel that it intended to cancel the development agreement with GigaPixel and use another providers 3D chips and technology. On March 31, 2000, Microsoft and GigaPixel entered into a release agreement under which Microsoft paid to GigaPixel the up-front development fees of $14 million as provided by the development agreement. The release agreement severs the proprietary development relationship between the companies and provides that GigaPixel will use its best efforts to deliver by June 2001 a non-proprietary sample of a product similar to the originally specified design. The non-proprietary sample is intended to demonstrate the features and performance of GigaPixels advanced graphics chip technology. In the release agreement, GigaPixel also agreed to negotiate the terms of an equity investment by Microsoft in GigaPixel of up to $10 million.
Thanks rewan voor de link.