0 A.D. is een strategy spel en is opensource, cross-platform en realtime. Wildfire Games werkt er nu samen met zo'n honderd vrijwilligers aan. Het is een historisch oorlogs- en economiespel dat zich van 500 jaar voor tot 500 na het begin van de christelijke jaartelling afspeelt en waarmee spelers het ontstaan van de westerse beschaving kunnen naspelen. De ontwikkeling is in 2003 begonnen als een total conversion mod voor het spel Age of Empires II: The Age of Kings, maar al snel werd duidelijk dat het beter was om een geheel nieuw spel te ontwikkelen. Inmiddels is een nieuwe ontwikkelbuild verschenen en de belangrijkste veranderingen die hierin zijn aangebracht kunnen hieronder worden gevonden.
Top new features in this release:Music and Sound:
- The Roman Republic faction, playable on custom scenarios and random map scripts--in single player and multiplayer, complete with a new art set, including new buildings, units, and ships.
- A new combat system that adds bonuses and weaknesses to each unit, like rock-paper-scissors (e.g. spearmen defeat melee cavalry, but are countered by skirmishers and cavalry archers).
- A brand new trading system, over land with traders trained from markets, and over sea with merchant ships built at the dock. Establish a trade route between two markets or docks, and your traders will gain resources for every trip made. You can choose which resource will be gained by a trader.
- Over a dozen new random map scripts by Spahbod, wraitii, and mmayfield45.
- New animations: Rowing oars for ships, rams, some catapults, traders, some animals.
- AI improvements: 0 A.D.'s default AI, qBot, has had a performance increase and had a serious bug fixed with the attack code.
Bug fixes and minor features:
- Four new tracks and one re-made track, all composed and directed by Omri Lahav, featuring Marta Mc'cave on the flute and Shir-Ran Yinon on the viola. Two of the tracks celebrate the Roman faction with a very Italian mandolin.
- An Old Warhorse Goes to Pasture - An Iberian early peace track
- Juno Protect You - A Roman early peace track
- Elysian Fields - A Roman peace track
- Highland Mist - A Celtic early peace track
- The Road Ahead - A remade, neutral (not faction-specific) peace track
- Outposts available for all factions. These are cheap and can be built quickly anywhere on the map except on enemy territory, but are weak and easily destroyed.
- Minimap colors have been adjusted to see player units more clearly
- Hunters now automatically continue hunting after they finish gathering from one animal
- Military-only bandboxing (Thanks, gerbilOFdoom)
- Improved Atlas selection behavior
- Garrisoning now has a range check (no more teleporting)
- Allies are now placed near each other in random maps
- Fixed OS X fullscreen mode (Thanks, Echelon9)
- Improved FreeBSD support
- Improved COLLADA importer
- Replaced most old 3D models with COLLADA versions
- Experimental Android/GLES/GLSL support. To be sure, 0 A.D. is not designed to run on smartphones.