| nterestingly, while Intel still insists it is keeping Slot One Celerons, sources said that they were likely to be priced higher than the new 370-Socket PPGA package.
|
Door Femme Taken,
31 januari 1999 04:42
• 0 reacties, bron: TheRegister
Interessant nieuws op The Register over een Linux versie voor de PowerPC met een super simpele installatie, is wel handig want de gemiddelde MacOS gebruikers snapt weinig tot niets van computers. Ook handig omdat je nu eindelijk eens echt gebruik kunt maken van de power van de PPC processor, zonder dat je vertraagd wordt door de super verouderde niveau win3.1 MacOS architectuur: inuxPPC, Inc. has released a slimline version of the open source OS that allows Mac users and owners of other PowerPC-based machines to sample the software without having to navigate the full release's tortuous installation process.
Linux Live can be booted straight off a MacOS-formatted hard drive, simply by double-clicking its icon. That spares computer users keen to try Linux from backing-up and re-partitioning their hard disks, often a long process and one less technically-inclined users are rarely happy to perform.
Live is based LinuxPPC Release 4.0. It includes the OS' most common commands and utilities, the KDE X Windows-based GUI, Netscape Communicator, the Gimp Photoshop clone, and other tools. Het ding mikt 40Mb op je Mac harddisk en is hier te downloaden. Het werkt niet op de AaiMek en de nieuwe G3's (die met de blauwe kleurtjes).
Door Femme Taken,
31 januari 1999 04:34
• 0 reacties, bron: webmagix
Andy van BXBoards heeft wat nieuws over Boxed Celery's die in feite OEM's zijn + een heatsink: I've just received some disturbing news that Intel are now selling the OEM boxed SL2WM Celeron 300a, in a retail box, complete with an unattached heatsink. In other words, these "boxed" 300a's are not going to have the same overclocking prowess that we have come to expect from boxed processors. Taken directly from Intel's site the SL2WM is now listed as "This is a boxed Intel® Celeron™ processor with an unattached fan heatsink". Hmm....
So be warned - if you are trying to purchase a boxed 300a, make sure you ask for a SL32A by name - asking for a retail box now could well mean getting a SL2WM in disguise. If you want a boxed CPU as we know it, you'll be looking at these specifications, which is a boxed 300a as we know it.
Door Femme Taken,
31 januari 1999 04:28
• 0 reacties, bron: AGNhardware
Hot Hardware heeft een reviewtje in elkaar gedraaid van de Soyo SY-6BE+. Hoe verwachten ze bij Soyo een produkt met zo'n debiele naam te verkopen als je in de winkel aangekomen al weer vergeten bent wat je thuis wilde kopen? Anyway, wat betreft prestaties en mogelijkheden is het gewoon weer een normaal weinig opvallend bord van goede kwaliteit, maar ongeschikt voor overklokken: On the down side, unfortunately this board does not support CPU Voltage Adjustments. So, if you have a CPU that likes a little extra voltage to overclock with stability, you may be out luck. That being said, the BX6 Rev. 1 that we use here as our test bench couldn't run our P2-333 SL2TV at 500+ Mhz. without setting the voltage to 2.1V. The Soyo however, had the P2-333 running at 515 Mhz. solid as a rock at the default voltage! You may get different results depending on your CPU but this was an impressive feat in itself! Another down side is the positoning of the ATX Power Connector and the 3 Pin Smart Fan Connectors on the board. The ATX Power Connector is right behind the CPU Slot! HUH? Someone stop feeding the Mechanical Engineer, will ya? He got fat and lazy with that design! The same goes for the 3 Pin Fan Power Connectors. One sits right under where a larger heatsink would encroach when installed on the CPU. We actually couldn't use that connector at all because it was blocked by the CPU heatsink!
Door Femme Taken,
31 januari 1999 04:23
• 0 reacties, bron: AGNhardware
Purified3D heeft een review in elkaar geknutseld van het AVB Top Shot force feedback stuurwiel. Van AVB heb ik nog helemaal nooit gehoord, maar een fotootje van het stuur deed mij onmiddelijk denken aan het force feedback stuur van Trust (die plakken daar hun stickertje op), dus ook interessant voor ons Nederlanders. Bij Trust denk ik altijd aan goedkope aziatische troep, Purified3D is echter wel te spreken over het stuur: Surprisingly, the Top Shot Racing Wheel is an excellent all-around performer. Delivering strong force feedback effects (3 lbs. of output), it is capable of maintaining precise control thanks to its smooth, non-slip internal belt.
Games like Need for Speed III fully took advantage of AVB's wheel, which by the way, is capable of up to 10 simultaneous force actions, thanks again to I-Force drivers. I was actually able to get better times with this wheel than on the Per4mer FF or my old non-force feedback TM GP.
Door Femme Taken,
31 januari 1999 04:17
• 0 reacties, bron: AGNhardware
Anand heeft een review van de Abit BX6-II overklokkers droomplank. Anand durft ondanks de heilige status van dit bord kritiek te leveren: The stability of the BX6 Revision 2 is on the lower end of the spectrum when compared to the more well rounded solutions, such as AOpen's aforementioned AX6BC. The board's lack luster stability, a result of a general lack of high quality capacitors near critical components, brings down the overall quality of the board and the purchase value for those users that won't be overclocking to any great degree. AnandTech's test system crashed an average amount of times during the stability tests, leaving the BX6 Revision 2 on-par with many lower class motherboards in terms of stability and separating it by a great distance from the competing AX6BC.
In spite of ABIT's efforts to stay competitive, their newly introduced FSB settings are almost entirely useless. While the competing AX6BC made it up to the 143MHz FSB in AnandTech's tests, an identically configured BX6 Revision 2.0 system had problems booting at frequencies greater than 124MHz. Attempting to run a system with an AGP card at any speed greater than 124MHz will probably be a problem in any case since most AGP video cards have troubles operating at frequencies derived from such high FSB settings, so the inability for the BX6 Revision 2 to operate reliably at anything above 129MHz should degrade the value of the purchase any unless you will be using a PCI video card (which can run at 129MHz+ * 1/4).
Door Femme Taken,
31 januari 1999 04:09
• 0 reacties, bron: Voodooextreme
Na Sharky Extreme en AGN Hardware heeft nu ook Thresh's Firingsquad een review van de Hercules Terminator Beast Supercharged gepost, de snelste D3D kaart van dit moment dankzij extra snel SGRAM en een hogere core clock. De bevindingen van TRS: As you can see, the Terminator Beast SC is no performance slouch. On our OpenGL Quake II test, the card lags behind the industry-standard TNT - not too many people would be surprised there. In fact, this is probably what a lot of people would assume a Savage3D would pull. However, throw Direct3D into the mix (D3D is also one of the TNT's strongest points), and the story takes an interesting twist! Half Life managed to stay within 2 frames per second of the TNT at all times, and even beats it on the high-resolution 1024x768 test. Very impressive.
Then comes 3DMark, the new standard in testing for Direct3D. Here, we see the Terminator Beast consistently outperform the TNT in both 800x600 and 1024x768. Who would have thought? What was originally introduced as a modest low-budget 3D accelerator, the Savage3D shows some real muscle, and in some instances takes even the vaunted TNT for a ride.
Door Femme Taken,
31 januari 1999 04:03
• 0 reacties, bron: Voodooextreme
Ace's Hardware heeft een artikel in elkaar gedraaid over Intel vs AMD, oftewel de oorlog die momenteel gaande is onder de CPU fabrikanten. Verder zit er ook nog wat info in over de AMD K7, die ik er hier even uit pik: AMD is really shaping up. The strategy of Atiq Raza is daring but efficient, attack Intel on all fronts, not a hopeless battle in the low end. No, with the K7, AMD can aim for higher profit margins: the market of the Xeon. The Xeon is, with all respect, not at all the fastest CPU on the market it is aimed at. Compare the Xeon with its competitors.
So if AMD can execute and the K7 motherboards are very robust, the K7 could steal a lot of market share of the Xeon/Tanner/Cascades, considering it can harbor up to 8 MB full speed L2-cache, while the Xeon can only have 1 MB cache. The Tanner, the "PIII Xeon", will probably show the same 5% extra performance over the Xeon, as the PIII has over the PII. So the Tanner will have a hard time competing with the K7. As you all know the K7 uses Digital's EV-6 system bus, but did you know that that same bus can support up to 14 (!) Alpha CPU's?
Makes me wonder ..
Door Femme Taken,
31 januari 1999 03:58
• 0 reacties, bron: Voodooextreme
Jo Lux heeft z'n Comparison of 3D chips (een enorme tabel met specs van bestaande en toekomstige videochips) uitgebreid met o.a. wat info over de S3 Savage 4. Handig om eens te checken.
Door Femme Taken,
31 januari 1999 03:55
• 0 reacties, bron: Voodooextreme
Onze vriend John heeft de moeite genomen om z'n .plan te updaten met bruikbare info over QIII Arena: A while ago I had changed Q3 so that the number of fractional bits was a compile time option, which allowed you to trade off fine grain precision for larger size. I was considering automatically optimizing this for each level based on its size, but it still didn't feel like a great solution.
Another aspect of the problem that wasn't visible to the public was that the fractional quantization of position could cause the position to actually be inside a nearby solid when used for client side prediction. The code had to check for this and try to correct the situation by jittering the position in each of the possible directions it might have been truncated from. This is a potential issue whenever there is any loss of precision whatsoever in the server to client communication.
The obvious solution is to just send the full floating point value for positions, but I resisted that because the majority of our network traffic is positional updates, and I didn't want to bloat it. There have been other bandwidth savings in Q3, and LANs and LPB connections are also relevent, so I was constantly evaluating the tradeoff.
Dealing with four or five players in view isn't a real problem. The big bandwidth issues arrive when multiple players start unloading with rapid fire weapons. (as an aside, I tried making 5hz fire weapons for Q3 to save bandwidth, but no matter how much damage they did, 5hz fire rates just seemed to feel slow and weak...)
|