Stunter wist ons te melden dat Sharky Extreme een interview online heeft staan met nVidia. De vragen zijn afkomstig van bezoekers en behandelen vrij veel verschillende onderwerpen. Zoals was te verwachten houdt nVidia helaas haar mond dicht als het aankomt op binnenkort uit te komen producten (lees: NV20), dus daarover worden we niets wijzer. Wel worden er o.a. vragen gesteld over de matige 2D kwaliteit, de 3dfx overname en de hoge prijs van de videokaarten. Hieronder heb je een gedeelte:
Humus asks: Nvidia cards have sadly enough often been equipped with low quality RAMDAC filters, which has cause the image to get blurrier in higher resolution. Even though vendors are free to choose whatever filter they like, are you in any way going to push for higher quality filters in future products, perhaps promoting that in the reference design?NVIDIA: Yes, we always try to encourage our partners to use the highest quality components. NVIDIA has a new filter design circuit methodology that we implement on all new reference designs along with guidelines for board manufacturers to follow.
lmpulse asks: How soon will nvidia start to incorporate 3dfx technology into their products? i.e. Hidden Surface Removal, SLI and Motion blur.
NVIDIA: Design cycles are quite lengthy and we have not yet decided how we will incorporate specific 3dfx technologies into our product line. Having said that, it would be at least a year before you would see any specific 3dfx technologies incorporated into NVIDIA's products.
Irridial asks: Due to rising cost of video cards, most consumers cannot afford to upgrade every product cycle, or even every other product cycle, as it is far too expensive. How does Nvidia plan to make products more affordable?
NVIDIA: NVIDIA's strategy is to take one core technology and leverage it into many different markets. That's why you saw a full product line based on the GeForce2 Family. This included products ranging from the mainstream GeForce2 MX, which could be found in retail for as low as $99 up to the GeForce2 Ultra, not to mention workstation and mobile solutions. In addition to these consumers can still purchase products based on our older technologies at even lower price points.