De mensen van x-bit labs zijn zo vriendelijk geweest om een review te schrijven van de ATi Radeon 32MB SDR-versie. De kaart wordt in deze review vergeleken met de GeForce2 MX, de DDR-versie van de Radeon en een 3dfx Voodoo4 4500. Natuurlijk is het verschil met de GeForce2 MX het belangrijkste.
Dankzij de bekende HyperZ techniek van ATi (techniek om de Z-buffer efficiënter te gebruiken, door o.a. onzichtbare pixels niet te renderen en compressie toe te passen) weet de Radeon 32MB SDR in resoluties hoger dan 1024x768x32 de GeForce2 MX te verslaan. De verschillen tussen de twee zijn echter marginaal, en de conclusie is dan ook dat de Radeon wel kan concurreren met de GF2MX, mits de prijs omlaag gaat:
From the technological point of view ATI RADEON 32MB SDR is more enhanced than GeForce2 MX and has more promising future.
Compared with GeForce2 MX, RADEON SDR features a more powerful T&L unit and more texture units per each rendering pipeline. That should have a favorable effect in games laying three textures over a pixel per clock. And games like that are sure to become available soon, as the next generation of graphics cards by NVIDIA, NV20, will have three texture units per pipeline. Moreover, the unique HyperZ technology lets RADEON working at lower frequencies beat GeForce2 MX at high resolutions and provides a significant performance gain in complicated 3D scenes.
However, the cost of this graphics card - $150 - is too much for a simple version with no TV-Out, no dual-display support and no DVI-Out. This way, the sum looks blatantly too high, considering similar graphics cards based on GeForce2 MX are available for $100-$110. So, to help ATI RADEON 32MB SDR occupy its niche on the market, the price should be reasonably lowered to the level of GeForce2 MX-based cards.