TransGaming heeft een nieuwe versie uitgebracht van zijn programma Cedega met 5.0 als het versienummer. Dit is eigen implementatie van Microsoft's Win32 Application Programming Interfaces (API) voor het Linux-platform, waarmee het mogelijk is om Windows-spellen op diverse Linux-distributies te spelen wanneer je gebruik maakt van de Linux Kernel 2.4 of recenter. Deze nieuwe versie heeft veel verbeteringen ondergaan en voegt ondersteuning voor Battlefield 2 toe. De volledige release notes zien er als volgt uit:
TransGaming is pleased to announce the release of Cedega 5.0, dubbed Cheddar, giving TransGamers access to more Windows games in Linux with greater ease. TransGamers are able to download Cedega in RPM, Debian and TGZ formats from the downloads section of TransGaming's website.
Cedega 5.0 is our first release to feature integration between the Cedega GUI (formerly known as Point2Play) and the core Cedega technology (now referred to as the Cedega engine). In addition to the usability improvements that accompany this fusion, we also give you the ability to play Battlefield 2, Dungeon Siege II, City of Villains, Madden NFL 2006 and Madden NFL 2005 on your Linux desktop today. And since this is Cedega 5.0, we also bring you technology advancements such as a scheduler for 2.6 kernel users, pixel shader 1.4 support, improved OpenGL VBO/VAR support for caching geometry on the video card, and preliminary OpenGL FBO support for faster render-to-texture performance.
- Support for Battlefield 2, Dungeon Siege II, City of Villains, Madden NFL 2005 and Madden NFL 2006.
- An internal scheduler which allows Cedega better control over processes and threads under the Linux 2.6 kernels. This should help with issues related to these kernels such as movie stutter, long load times, and general performance problems.
- Pixel shader 1.4 support, with related graphics fixes and improvements.
- Major rewrite of the way geometry data is handled, allowing us to provide improved support for the OpenGL VBO extension. This work has given us the opportunity to provide improved handling when using the OpenGL VAR extension as well.
- Preliminary support for FBO (Framebuffer Objects), a new OpenGL extension that allows us to provide improved correctness and speed in offscreen rendering. This is required for Battlefield 2 and is enabled by default for this title.
- Enhanced Direct3D9 functionality, including query support, improved blendfactor support and a software mouse cursor.
- A fix for a stencil buffer issue brought to light by recent changes to the NVIDIA drivers.
- Various copy protection improvements.
- Improved installer support with the integration of advpack and setupapi dlls from WineHQ, better handling of eReg, and added support for DOS batch files.
- Support for the subfs CD-ROM automounter for SuSE 9.3 and 10 via D-Bus.