De mannen van nV News hebben het eerste deel van hun review over de Creative Annihilator 2 Ultra online gezet. De Creative Annihilator 2 Ultra is de standaard GeForce2 Ultra, en heeft als enige afwijking van het reference design een grotere, maar langzamere fan. Aangezien er in het eerste deel van de review nog geen benchmarks te bekennen zijn wordt er nog geen uitspraak gedaan over de snelheid, maar de voorlopige conclusie is erg positief dankzij de relatief lage prijs van deze GeForce2 Ultra en de goede Detonator verbouwingen van Creative:
I can not help but recommend this card. We are already seeing online stores pricing the Annihilator2 Ultra on par with 64MB GeForce2 GTS at their time of its release, around $450. The drivers are solid, Blaster Control is easy to use and navigate. Solid mind-blowing performance.
If you have $500 burning a hole in your pocket, make sure you have the back office support before you buy an Ultra. Go motherboard and CPU first if you are below a 700MHz system. However, those wanting the best in gaming performance will definitely want to pick up the Ultra, and the Creative Annihilator2 Ultra deserves to be at the top of that list.[break]Als extra bonus zit er midden in deze review ook nog een interview geplakt met Steve Mosher van Creative over de Annihilator 2 Ultra. Hij laat zijn licht onder andere schijnen op het vraagstuk wat er allemaal moet gebeuren voordat een kaart naar de klant kan, en waarom een 32MB GeForce2 Ultra niet mogelijk is:[/break]nV News: Many doubted your ability to put a card on the market featuring "rare" memory in sufficient quantity. Has there been any problems related to memory availability? (I know I am beating the preverbal horse here.) What kind of volume, percentage wise, of Ultras will be made and sold compared to the standard GTS?
Steve: We had no issue getting -4 memories early in the program. 100% of the memory we used was -4 and marked as -4. We never talk about volume, sorry.
nV News: I know there has been a lot of buzz around 32MB ULtra rumor. Would you care to explain in better detail than I ever could, why the 32MB card is not a possibility? Was it even considered?
Steve: We considered it for about 1 second. The main reason you cannot do it is memory availability. You can make a 32MB card using 1M*32 SGRAM DDR. This memory is available in 166Mhz ( maybe 183 ). You can make a 64MB card using 2M*32 or 4M*16 memory. The 2M*32 was available in 166, the 4M*16 was available in 250Mhz. So a 32MB Ultra would have been a bonehead decision.
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