Naast GamePC (zie deze nieuwsposting van Femme) zijn er ook verslagen van de Game Developers Conference te vinden bij Sharky Extreme en FiringSquad. Ook hier kom je bedrogen uit als je op zoek bent naar sappig nVidia NV15 nieuws, verwacht de echte info pas over een paar weken . Hieronder wat info uit Sharky's report over ATi's volgende videokaart gebaseerd op de Rage6. Ziet er nu al erg veelbelovend uit:
The first demonstration showcased the lighting capabilities of ATI's future card. Like the GeForce, ATI's product supports eight hardware lights, but in a more efficient manner. Using the Glaze 3 utility, ATI demonstrated that under a full load of eight hardware lights, performance was reduced by 45%, while on "other" T&L engines performance would drop by approximately 60%. Made possible by optimized circuitry, ATI has gone to great lengths to ensure that their T&L pipeline will always stay busy (pointing out that one of the worst performance hits occurs when an engine is waiting for data due to an poorly optimized pipeline).
We tried to get information about the board layout, but since it wasn't a production product we weren't allowed specifics. In the short time we looked at the card, we did manage to copy down the data silk-screened on the surface of the RAM and found that ATI was using 6ns DDR Hyundai memory (more than likely 32MB).
At over 60fps in Quake III at 1024x768, we are looking at close to 90fps for the shipping product (if the 2/3 performance estimate proves accurate). With this kind of performance on a single chip solution, we hope with fingers crossed for a dual-chip SKU sporting massive amounts of memory bandwidth providing for the rich quality features ATI has incorporated into the Pixel Tapestry.
Claiming their next-gen product will be competitive, it will be interesting to see if ATI will be able to leapfrog NVIDIA's dependable six month product cycle and top-notch performance and 3dfx's anticipated T-buffer. Only time will tell, but you can be sure that we will have the skinny in the very near future.