Het volk van PC Paradox heeft een preview van Team Fortress 2 op hun site gekwakt. De graphics in TF2 zijn verbeterd en Valve heeft nieuwe gameplay elementen toegevoegd, zoals de 'Commander':
One of the largest problems with online (cooperative) gaming, is getting people to work together. Now some of you who play Tribes and TFC and games like that will notice that it is a daunting task to get even 4 people to work together, let alone 32! (Valve is looking at a 64 player cap). So, with their years of experience with online gaming, they have come up with quite an ingenious solution. In Team Fortress 2 there will be a 9th player class (sorta) which will be called the Commander. In this position, you will have no "physical" effect upon the players in the game. This means you can't kill anyone, or collect flags, or help your team in any tangible way. So why on earth would anyone want to be a commander? Because as a commander you have the ability to see through the eye's of everyone else on your team. Your entire point in life is to help, direct, and coordinate the teams operation. So as you can see, the Commanders role will be a pivital and not to mention quite hard one to play. The Commander will have a multitude of options including way point setting for individuals or the whole team, control over who can talk to who, and many others. The Commander allows 32 people to actually break up into squads of any number and work efficently together. I think the Commander is going to be the most welcome addition to the Team Fortress line.