Dromer schrijft dat er nu al weer benchmarks beschikbaar zijn van de definitieve versie van DirectX 8.0, die sinds vandaag op Microsoft's site te downloaden is. Bij Ctrl-Alt-Del is te lezen dat de verwachte snelheidswinst absoluut niet terug te vinden is in de nieuwe dll'tjes. Uit het plaatje met de 3DMark 2000 resultaten is zelfs af te leiden dat DirectX 7.0 sneller was in de meeste gevallen. Verder is ook de hardware T&L niet in goede staat volgens de auteur van het artikel. Kortom, nog geen reden om snel te updaten:
Why are the triangles scores (except for the 1light count) equal and in some cases better when using P3 optimization? Is this to say that T&L is not functioning as it should and is indeed broken under DirectX 8.0 as some say? Perhaps it is the benchmarking applications since they are written with DirectX 7 in mind. Perhaps the drivers need more tuning to work under DirectX 8.0. Perhaps it is a combination. To me it would seem that T&L is not functioning, as it should.
My question is what happened to the performance boost in DirectX 8.0 BETA 146? Why was that performance boost not maintained in DirectX 8.0 final? The increase in performance from DirectX 8.0 BETA 146 plus the performance increase from NVIDIA driver 6.47/7.17 would have been an enormous performance increase. Unfortunately BETA 146 is expired.