Gamespot heeft een artikel in elkaar gedraaid dat toegewijdt is aan Peter Molyneux, die nu bij Lionhead bezig is met Black & White (zie ook de PC Gameplay voor info).
Hier wat spul uit dat Gamespot dingetje over B&W (nee, niet Sonja en Paul):
As for Black and White, it promises to be the logical extension of Molyneux's previous work. Combining elements from all of his earlier games, Black and White is part Dungeon Keeper, part Powermonger, and part Populous. "It is absolutely every single game I've done before. And hopefully the best bits." At the same time, Black and White is unlike any game that has come before it.
The land of Black and White promises to be a very lifelike world, with inhabitants that behave realistically and animation and texture systems that give the game an organic look. Whether or not this is the living world Molyneux has envisioned, though, is yet to be seen. Molyneux isn't placing any bets: "Black and White is getting close. I don't know whether it's close enough, but it's pretty close."