Afgelopen dinsdag is versie 1.5.1 van Winuae uitgekomen, de Windows-port van de UAE Amiga-emulator. Dit programma is in staat om een Commodore Amiga perfect te emuleren. Alle modellen worden ondersteund, vanaf de allereerste Amiga 1000 tot en met de Amiga 4000. Houd er wel rekening mee dat de Winuae zonder kickstart (boot-rom) of andere software geleverd wordt. Meer informatie kan in de Amiga Emulator FAQ worden gevonden. Vanaf versie 1.5.0 is minimaal Windows 2000 nodig om Winuae te draaien. Versie 1.5.1 voegt weinig nieuwe features toe, maar er zijn wel een heleboel ernstige en minder vervelende problemen verholpen. Het changelog ziet er als volgt uit:
Major 1.5.0 bugs fixed:Other bug fixes:
- Failed to start with some display card/driver combinations.
- Regular (non-RDB) OFS formatted hardfiles didn't mount under KS 1.3.
- Memory corruption in configuration file handling causing random crashes when loading or saving configuration files.
- Configuration files in subdirectories didn't load if configuration cache was enabled.
- RTG hardware mouse cursor may have been invisible (or had wrong graphics) in some cases after resolution change.
- Switching between non-interlaced and interlaced modes caused random "scanline" graphics corruption.
New and improved features:
- Built-in HRTMon crashed in JIT modes.
- Interlace modes fixed in "normal" (non-doubled/scanline) modes.
- Fixed borderblank graphics corruption in interlaced modes.
- Fixed possible crashes when switching Windows desktop resolution or when using quick user switching.
- "Kickstart Replacement" fixed.
- PCMCIA SRAM emulation didn't work in memory expansion mode.
- Emulation paused if "stop sound while inactive/minimzed" was enabled.
- Improved directory filesystem statefile support.
- AVI recording crash if only audio recording was enabled.
- Native DLL support fixed.
- Forced fullscreen refresh rates didn't work in some cases.
- Multiple identical (same serial number) USB game controllers do not confuse input system anymore.
- Major blitter slowdown in some AGA modes.
- ADF was not updated if disk write was aborted (Cadaver save disk)
- Crash when USB mouse/joystick was removed or inserted before emulation was started.
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- Added support for Direct3D pixel shader filters (very fast compared to software filters, pixel shader 2.0+ compatible display card required), plain Direct3D filter performance improved. Latest (August 2008 or later) DirectX required.
- In windowed mode all resolution or chipset/RTG mode switches resize the window instead of window closing and opening.
- Aspect ratio setting added to RTG and filter panels.
- Window resize enabled in windowed mode (chipset mode).
- Added Picasso96 option "Always scale in windowed mode" which enables window resizing and disables automatic resize. Keeps aspect ratio automatically.
- Only reset fullscreen mode when resolution or depth changes.
- On the fly USB mouse/joystick insert/removal does not modify currently selected input device(s) in Ports-panel.
- Enable ini-mode (registry replacement) if .ini (without .exe) is found. Previously always used winuae.ini.