Tip de redactie

Toms maandagse dingetje

Door Tweakers.net Nieuwsposter, 28 februari 1999 18:520 reacties

Tom's Monday Blurb is weer uit. Op vrijdag. Maar deze keer verlaat met een goede reden. Tom was namelijk bang voor overbelaste servers als de Monday Blurb er op maandag al was geweest. Deze keer gaat het over z'n eigen Voodoo3 review en over 3Dfx. Hier een preview :

Voodoo3-Preview

Unfortunately my Voodoo3-tests were already finished when 3Dfx told me that Voodoo3 2000 will run at 143 instead of only 125 MHz. Thus the V3-2000 numbers in the Voodoo3-article are too low. I am really sorry that this happened, but nobody from 3Dfx had pointed that out to me on time and I do admit I didn't read the press release from February 11 well enough. We re-ran the tests at 143 MHz now and I updated the preview. The most important scores of Voodoo3-3500 and Voodoo3-3000 are accurate and always have been though.

3Dfx Marketing & Web Domination

I’d like to say a few words about the interesting ways that 3Dfx’s marketing is taking these days. We are already used to their interesting comments about Voodoo3’s lack of 32 bit rendering and the 22 bit color depth hype. 3Dfx states that Voodoo3 renders to 16 bit color depth with a special technique that is able to display ‘something like’ 22 bit color depth. I don’t know if you consider 16 bit as close enough to the 24 bit color depth that are really used in case of 32 bit rendering, but please consider this one. With 16 bit binary numbers you can display 65536 different colors, with 24 bit you can display 16777216 colors. I think that’s quite a bit of a difference, since it’s exactly 256 times more colors. I wonder if you would also be happy if your salary was only 1/256 of its current amount. 3Dfx claims they do a special dithering pattern, but whilst that may be looking fine in many cases are there always risks that an image could interfere with it and look really bad instead. The depth information of 16 vs. 24 bit in the Z-buffer is of course just as inaccurate as in case of the color depth. So far about 3Dfx’s way of playing with numbers. Now they are playing with readership though. You may be interested in this one here, please note the stuff I marked in red:

En hierna hakt ie 3Dfx nog verder de grond in. Benieuwd? Lees hier het hele verhaal.

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Win98 OSR2 info

Door Femme Taken, 28 februari 1999 18:390 reacties, bron: Voodooextreme

Betanews heeft wat info over Win98 OSR2. De beta's gaan inmiddels richting beta testers. Er zitten wat nieuwe dingen in, o.a. Mikroschoft Internet Imploder 5.0, voor mensen die de behoefte voelen om Bill's monopolie verder te versterken:

Internet Explorer 5 is the latest in browser technology from Microsoft. It is scheduled for public release on March 18th. IE 5 adds new features such as IntelliSense technology, giving you incredible autocomplete control. The IE 5 team has also added a bunch of new things since the last public release, including Hotmail access directly from Outlook Express, new FTP access through the 'Favorites' menu, along with a new 'Web View' for FTP sites. Due to a court order forcing the removal of IE 5 Beta 2 for download, recent builds of Outlook Express no longer have the 'Junk Mail Filter.' Microsoft has also updated their Java Virual Machine to comply with the court order forced by Sun Microsystems.

Verder nog wat spul over Wake-on-Lan, DirectX 6.1 enz. Zie Betanews voor het complete verhaaltje.

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FutureMark interview

Door Femme Taken, 28 februari 1999 18:350 reacties, bron: Voodooextreme

Tech-Junkie heeft wat lopen kletsen met Nathan Harley van FutureMark. FutureMark is bekend van de 3DMark99 benchmark en heeft ook vage connecties met Future Crew (als je al wat langer meeloopt ken je ze vast wel van de Second Reality demo, terug in 1993). Hier wat info uit het interview:

Where did it all begin? How did Futuremark start? Any connection to Future Crew of the European demo scene?

Nathan: Well, naturally the spark for doing Final Reality originated (did anyone miss the resemblance to Future Crews' Second Reality or the similarities of the city scene :) from the demo scene. Final Reality showed us that there was significant need for truly independent cutting edge benchmark software and we founded Futuremark Corporation to answer to that need. As you're probably well aware our mission is to make sense out of 3D and do it with style. Even though we're now in quite a different business from making demos, the history still bears with us.  Markus Maki, the project lead of 3DMark and Final Reality, was know as 'Henchman' in Future Crew and we still try to honor the 'demo spirit' in our products.

Een groot deel van de leden van Future Crew werken nu bij Remedy Entertainment, waar ze bezig zijn met Max Payne, die gebruik maakt van de Max-FX engine:

Why use Max-FX?

Nathan: MAX-FX is without question one of the strongest contenders in the engine battle of 1999. It totally rocks and has great stuff like volumetric particles and radiosity lighting. It's way beyond a lot of engines.

Tj: Any plans to depart from using the Max-FX engine?

Nathan: No, it's about as cutting edge as engines get. When Max Payne is released, I honestly think you'll agree.

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Yamaha 2260==4260

Door Reinder Gerritsen, 28 februari 1999 14:590 reacties, bron: CD Freaks

Dit stukkie bestaat al langer, maar ik had er nog niet eerder van gehoord dus:

Een tweaker is een tweaker, dus als iets sneller kan met een eenvoudige ingreep: LET's DO IT!

It is possible to upgrade a Yamaha 2 speed recorder (200 or 2260) to a 4 speed (400 to 4260)! And all u have to do is to cut a little resistor from the circuit-board (should take up to 5 minutes...). So if u have a 2 speed Yamaha CD-recorder u maybe want to try this at home...at your own risk of course. Check out this sitefor a detailed manual.

Hoe een lullig weerstandje je in de weg kan zitten... Ik wil niet eens weten hoe ie dit bedacht heeft.

At your own risk ofcause.

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Amiga revival

Door Femme Taken, 28 februari 1999 02:380 reacties, bron: Slashdot

Amiga, tegenwoordig in handen van Gateway, is bezig met een come-back! Hier wat info uit een press release van Amiga Inc.:

In a series of meetings in San Diego, representatives of Amiga Inc. and Amiga International met to hammer out the details of technical, strategic and marketing plans which will see the launch of a range of new Amiga-based computers for the next millennium. The company has relocated its headquarters to San Diego and Jim Collas will be serving as the new president of Amiga.

"Amiga is an amazing opportunity that we must act on now or it will be lost forever," said Collas. "The AmigaÔ platform is ideal for Internet-ready, consumer-oriented digital appliances of the future. The Amiga name is associated the world over with user-friendly, low cost, powerful computing. We will take this philosophy into the next generation, enabling products from hand held Internet appliances to high-end graphics computers that help the user rather than frustrate them."

[...]Amiga is planning to launch next generation products worldwide before the New Year. They will be announcing detailed product plans and introducing several of their strategic partners over the summer. Products currently targeted for the initial launch are a development system, an Internet appliance, and a low cost home computer in the tradition of the Amiga A500 that dominated home computing in the late eighties and early nineties. The developers system will be available with a software development suite for low cost development on the new platform.

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AMD verkoopt meer dan Intel!

Door Femme Taken, 28 februari 1999 02:340 reacties, bron: Slashdot

ZDNet heeft een interessant nieuwsbericht over een onderzoek van PC Data waaruit naar voren komt dat AMD in januari voor het eerst grotere verkopen heeft geboek dan Intel!

PC Data's study, which looks only at the retail market and not at the market for corporate PC sales, shows that systems based on AMD's K6 processor family accounted for 43.9 percent of unit sales in January, with Intel-based systems accounting for 40.3 percent of sales.

The move was driven primarily by AMD's success in the low-end market. Within the past year, almost all of the major PC manufacturers have begun to use AMD's processors in their cheaper, low-end systems.

AMD fans die niet genoeg kunnen krijgen van dit zalige nieuws kunnen bij ZDNet terecht voor meer blije info.

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Intel released PIII, dropt PII prijzen

Door Femme Taken, 28 februari 1999 02:300 reacties, bron: TheRegister

The Register heeft een nieuwsbericht met info over de prijzen van de PIII en de PII, die zwaar in prijs is gedropt:

ut sources close to Intel US said today that the PIII/550MHz is now expected to ship in May at prices of $750/1000. The PIII/500 costs $696/1000 and the PIII/450 costs $496/1000.

The shipping of the Pentium III has now caused an inevitable drop in PII prices. The PII/450 now costs, the PII/400 $284, the PII/350 $150. The PII/300 now effectively drops off the bottom of the roadmap.

De PIII is naar mijn mening _veel_ te duur. Hoewel Tom in z'n K6-III vs PIII heeft aangetoond dat SMID wel degelijk nut kan hebben zou ik voorlopig gewoon een Celeron pakken, om de tijd te overbruggen tot de release van de AMD K7.

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Dual Celeron pics

Door Femme Taken, 28 februari 1999 02:250 reacties, bron: webmagix

Andy van BXBoards heeft wat info en foto's van z'n dual PPGA Celeron gepost.

Phew! I've successfully modified the Abit Slotket convertor for the dual tests. The one required a steady hand and a bit of nerve, as there is the requirement to solder a 56ohm resistor onto the board. Anyway it works! I've been taking some photos with a conventional camera (I balked a puchasing one when I saw the prices!) so they are been developed now, and I will pick them up 2PM today, UK time. I'll scan 'em in - I hope the 504 x 2 piccies comes out well!

Actually 2 x 504 is not really stable. While both CPU's are reasonably comfortable at 2.0v at 504, together things are not so stable. BTW the second convertor was sold to me as Tekram but it actually seems to be made by PCChips. Anyway, whatever, this one was a hell of a lot easier to modify than the Abit one!

Voor meer info + plaatjes moet je ff gaan rondneuzen bij BXBoards.

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TNT2 release op 15 maart?

Door Femme Taken, 28 februari 1999 02:230 reacties, bron: webmagix

Rivastation heeft wat info over de release dat van de Riva TNT2:

The new TNT-2 will be presented on 15.03, accurate to the start of the CeBit 99. There wonŽt be much news about it before, because NVIDIA told the manufacturers to keep the specs secret until 15.03 (NDA).

The rumors over at SharkyExtreme about the different TNT-2 chip versions with 125MHz (TNT2 Pro), 143MHz (TNT2 Plus) and 166MHz (TNT2 Ultra) are not official confirmed yet. But itŽs sure that there will be more card version with TV-In and Out functions included.

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Metabyte SLI press release

Door Femme Taken, 28 februari 1999 02:090 reacties, bron: AGN3D

Metabyte heeft z'n Stepsister SLI technologie nu officieel aangekondigd. Hier krijg je de press release, geript van AGN3D:

The Wicked3D Board Company announced today that it will change the face of the PC gaming industry with its proprietary parallel graphics processing technology. This revolutionary technology was developed, in-house, by the Metabyte engineering team and will have a tremendous impact on the 3D graphics market for 1999 and beyond.

This technology will allow Metabyte to run graphics cards in a parallel configuration using any existing chip on the market. It will also have the capability to be applied to any future chipset that comes to market. Specifically, the application of this technology to an existing 2D/3D chip set will yield a 40+ percent increase in performance and will double megapixel per second fill rate of a dual card configuration over a single card. A white paper outlining the benefits of this technology in more detail can be found at http://www.wicked3d.com.

Wicked3D has successfully implemented this technology on current 2D/3D AGP and PCI architectures. Presently, demand for this technology has proven overwhelming as a result of unauthorized leaks on the Internet that have lead to customers demanding to pre-order Wicked3D parallel graphics boards. The company is reviewing a number of options to bring its technology to market in the coming months because of the tremendous response of consumers and companies within the industry.

The implementation of this Wicked3D driver technology requires very minor modifications to existing hardware. The process of rendering images from two sources will separate the images being rendered into sections. The driver then sends the render information to the appropriate board so that rendering occurs in parallel on the two boards. Such rendering is still the biggest performance bottleneck performance with current graphics hardware especially at high resolution so this approach provides a big win.

Wicked3D is reviewing which chipsets would best be supported by this technology in the high-end consumer graphics market, and will be making announcements shortly regarding products that will be using the Wicked3D technology. The company is targeting an aggressive retail launch for this technology.

"We have chip vendors, board vendors, the large retail chains, and even tier one OEMs knocking on our door now, and this is before we have even announced the technology." Says Dennis P. Raquet, General Manager of the Wicked3D Board Company. "The response is truly phenomenal. We are now brining forward our plans for introducing this technology, and scaling up our ambitions accordingly."

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