PC Magazine heeft een vergelijking van 29 videokaarten online gezet:
Chip makers have been climbing over one another in recent years, in a crush to deliver faster and better 3-D rendering to the mainstream PC desktop. The problem is, the only immediate beneficiaries have been those who play games that use 3-D graphics. Thankfully, the coming year looks to be a win/win situation for all users, not just gamers.
The 29 accelerators we tested generally deliver much-improved 3-D performance--but not at the expense of resolution capabilities or 2-D prowess, as in previous years. More importantly, 1998 saw the introduction of 3-D data visualization and presentation applications that could emerge as the nongame 3-D "killer apps" of 1999 and beyond. Throw in Chromeffects, Microsoft's multimedia extensions for adding 3-D effects to Web pages, and you've got a dynamic that could make 3-D graphics relevant in corporate space for the first time.