Ace's Hardware heeft een roundup tussen 4 videokaarten online gezet, te weten de TNT2, de GeForce DDR, de GeForce2 en de Voodoo5 5500. Ze concluderen het volgende: de GeForce DDR heeft de beste prijs/performance verhouding, de GeForce 2 de beste performance en de Voodoo5 is gewoon niet goed genoeg:
The Voodoo 5500 is built on innovative technology and proves that 3DFx has no intention to stop fighting in the gamer's video card market. Two sample FSAA is a very desirable feature for "adventure" and RPG games, and the Voodoo 5500 is strong enough to offer high framerates along with 2-sample FSAA.
Nevertheless, we feel that the Voodoo 5500 lacks a bit of power. It is priced as high as a geforce 2 GTS card, but it performs like a Geforce DDR, which costs up to 25% less. It offers beautiful 4 sample FSAA, but at frame rates which are (too) low. 3DFX has to solve three major problems before the Voodoo 5500 can seduce us:
3DFx should offer much better 3DNow! optimizations. Until then, we can only advise it to owners of high clocked PIII system. 3DFx should use a better process to manufacture the VSA chip. The VSA chip is less complex than the Geforce 2 and should run at (at least) the same speed as the Geforce 2 GTS. A voodoo 5500 at 200 MHz should have the power to run 4-sample FSAA at decent speeds, and would be able to compete with the Geforce 2GTS. 3DFX should lower the price of the V5500.
In our humble opinion, solutions based on the Savage 2000 or Geforce DDR offer a much better price/performance ratio. Competition between the different Geforce 2 GTS based videocard manufacturers will drive the price of those cards down, as witnessed by the price of the SUMA Geforce 2 GTS. We are excited to see that the battle for the video chip supremacy has started again. From here on out it can only get better...[break]Ace's Hardware heeft ook nog wat interessante benchmarks bij hun roundup gezet die goed illustreren dat TnL ook met een high-end CPU geen overbodige luxe is. In DMZG is de Voodoo5 namelijk evensnel in 640x480x16 als in 1024x786x32, iets wat maar een ding kan betekenen: de CPU is de limiterende factor:[/break]The Voodoo 5 wins the FSAA battle with a small advantage over the Geforce family. What about games with high polygon counts? FSAA is cool, but blocky monsters with FSAA are nothing more than smooth lined ... blocky monsters. Look at the dragon's wings in the previous screenshots. With more polygons, those wings could look a lot more like wings instead of weird-looking triangles.
So, is the lack of a T&L unit a real problem for the Voodoo 5500? It should not be that way as we have tested the Voodoo 5500 with a very powerful CPU, the New Athlon 800. We used the Dagoth More Zoological Garden demo. This test should be considered "the worst case performance" for non-T&L cards, as the demo, which is based on a real game engine, is optimized for (nVidia's) T&L capable videocards.