Dinsdag is patchversie 1.5 uitgebracht voor Battlefield 2. Dit derde deel uit de Battlefield-series draait op de Refractor 2-engine. Het spel wordt door Digital Illusions CE ontwikkeld en door EA Games uitgegeven. Met de patch, die maar liefst 1972MB groot is en die eist dat versie 1.41 reeds geïnstalleerd staat, worden een aantal belangrijke verbeteringen doorgevoerd. Zo worden widescreen-resoluties eindelijk ondersteund en kan het spel gebruikmaken van meer dan 2GB werkgeheugen, indien aanwezig. Verder zijn er diverse bugs verholpen en zijn er een aantal zaken in het spel aangepast die de eerlijkheid, speelbaarheid en balans ten goede moeten komen. Tenslotte zijn er ook nog enkele nieuwe maps en de content Euro Force en Armored Fury aan het spel toegevoegd. Hieronder is het volledige changelog van deze release te vinden:
New features:Gameplay Tweaks:
- Additional support for Windows Vista.
- Added Highway Tampa as a required map.
- Added a new map called Operation Blue Pearl.
- Added Euro Force and Armored Fury as free to play content for all Battlefield 2 players.
- Added Widescreen support
- Allowed BF2.exe to use more than 2Gb RAM
- Added support for the Novint Falcon controller (http://www.novint.com).
Bug Fixes:
- Changes made to both the J10 and F35B to make them more balanced.
- AA targeting tweaked to make it more effective.
- Added checks to prevent "runway grieving".
- Various changes made to prevent cheating.
- Tweaked the hit detection, hits will be more accurate to the model.
- Prevented use of mouse wheel to provide speed boost to vehicles
- Prevented use of mouse wheel to exploit parachutes
- Players can now pass claymores by going prone
- Update the HUD on TV Guided missiles to increase visibility on maps like Dragon Valley
- Added Battlefield 2142 style prone deviation (going prone will now cause reduced accuracy for a brief period)
- Fixed occasional connection drops after being on a server a couple of minutes
- Fixed the issue where picking up a players kit would cause CTD
- Updated BF2OpenAL.dll from version 1.1.1.0 to version 2.1.8.1
- Updated ch_gas_station collision mesh on Dragon Valley to be consistent with other gas station buildings
- Fixed the issue where MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag
- Updated the Challenger2 HUD to show the correct icon instead of the M1A2 HUD icon
- Changed a PLA FAV to MEC FAV on Road to Jalalabad
- Tweaked the artillery respawn time on Dragon Valley for to 360 seconds as other artillery uses
- Included a delay after weapon switch for the Bizon (PP-19) to 0.666
- Updated the F35B's lock delay to 1 second instead of 1.5 seconds to match other aircraft
- Changed the Humvee camo on Taraba Quarry to be the correct design
- Increased the splash damage of the UH-60 (Black Hawk) guns from 0.25 to 1.5
- Updated the G36E HUD to react the same as other weapons during sprint