De vorige week woensdag aangekondigde demo van 'Enemy Territory: Quake Wars' is vandaag verschenen. De demo kan via deze pagina vanaf een groot aantal mirrorservers gedownload worden - voor het gemak hebben we de 727,53 megabyte zware demo op onze fileserver geparkeerd. De first-person shooter Enemy Territory: Quake Wars is de opvolger van Wolfenstein: Enemy Territory en speelt zich af gedurende de grootste strijd van de planeet Aarde ooit. In een gevecht tegen de Strogg is alles geoorloofd om het voortbestaan van onze planeet te garanderen. De demo van ET:QW bestaat uit de map Valley, een van de grootste maps van het spel, en alle voertuigen die gebruikt worden in het volledige spel. Spelers kunnen kiezen om aan de kant van het Global Defense Force of van de vijandelijke Strogg te spelen. Meer informatie over de speelbare map kan gevonden worden in dit document. Hieronder zijn de release notes geplaatst van de demo, waarin onder meer staat dat ATi Radeon-bezitters Catalyst 7.9 moeten installeren:
The Enemy Territory: QUAKE Wars PC Demo comes with the final version of Valley, one of the larger battlegrounds in the game. Set in Yosemite, California, Valley has the Global Defense Force on the attack, as they attempt to foil a Strogg contamination plot centering on a water treatment facility. Valley features a great blend of close quarters infantry action, vehicle battles and aircraft dogfights, and the varied terrain combining mountains, waterways, tunnels and industrial structures allows for many different playing styles. To top it all off, there's a multitude of optional side missions and plenty of opportunities to try out the various defense turrets, artillery and radar deployables - Valley is a prime example of the frantic and diverse action you'll find in Enemy Territory: QUAKE Wars.
If you want to learn more about Valley, read our Valley Map Guide for a full run-down of the team objectives, secondary missions and a host of tactical tips for getting the most out of the various GDF and Strogg weapons, items, deployables and vehicles.
For those who already played Valley in the Public Beta, the map has undergone further balance improvements based on your feedback. Most notably, the GDF can now capture the Contaminator Forward Spawn before the Shield Generator is hacked, which really cranks up the action around that objective. On top of that, the Demo contains the final XP and weapon balance, player movement, and vehicle handling.
The Demo also features ETQW's bots, so you can explore the map and gameplay in single player mode with computer-controlled opponents, or use the bots to fill up empty slots on multiplayer servers. We are also including the standalone server as well as the server launcher tool, so you can host your own online and LAN games.[break]