Cor tipte me richting ZDNet alwaar een leuk artikel staat over de nieuwe gamers opleiding die de Universiteit van CaliforniŽ dit najaar zal starten. Helaas is het niet de hele dag domweg Quake of Unreal Tournament over het netwerk spelen, maar krijg je ook les in bijvoorbeeld psychologie en grafische vormgeving.
"Your homework is to play Quake and then write about it."
It sounds like an adolescent boy's dream come true, but this is no dream. Next fall, students at the University of California at Irvine can begin taking courses in the university's newly announced Interdisciplinary Gaming Studies Program. It's the first step toward a "major" in gaming.
"Given the amount of money in the gaming industry, you don't really have the flexibility to take risks and do alternative stuff, to experiment more," said Robert Nideffer, an assistant professor at UC Irvine who heads the gaming program. "I think the university is about providing that kind of space."
The program incorporates courses in a variety of disciplines, including psychology, sociology, graphic design and human kinetics. The goal is to create students who are not only able to code and design games but also have an understanding of the societal impact and significance of this $7 billion industry.