Beweringen van Creative Labs dat er EAX in Quake III zit mogen we van 3D Soundsurge vergeten, want volgens hen kent Q3 helemaal geen EAX. Wat er wel in zit is DirectSound3D (thanks Mark S> (alias VTec) voor deze tip):
We were ignoring these stories but I see that they are cropping up all over the place and feel the need to clarify. There is NO EAX in Q3A at this point in time. All of these people are confusing 3D sound with EAX and in looking at the post given as the source the blame is not with tbreak but with their source which is referenced as their "friends from Creative Labs". Well their friends from Creative Labs must not work in the sound division as I know those people would know better than to send an email to anyone that says "QUAKE 3 can support EAX now" as what it can support by using the A2D files (that Aureal designed for just this purpose btw) is DS3D. It works great with the Live but its not EAX. EAX support in Q3A will come thanks to Aureal when the A3D 3.0 patch comes out for Q3A. A3D 3.0 in addtion to using its native geometry based reverb engine on Vortex 2 hardware will select the EAX preset that comes closest to matching its geometrical reverb when it detects EAX capable non-Vortex 2 cards like the Live.
Anway, if you have a Live or any other DS3D based card you can grab the A2D files and get 3d sound. Aureal's readme file says they have tested with the Live but not other DS3D cards at this time. If you have a Vortex 2 board you can already get 3D sound via A3D 2.0 and you also get wavetracing support.