Anand heeft z'n review van de Diamond Viper II op het net gezet. Wederom blijkt dat de Savage2000 achter blijft bij de GeForce SDR, hoewel het verschil op hoge resoluties en bij 32-bit color soms in het voordeel van de Viper II uitvalt:
f the Savage 2000 were months away and this was the current level of performance the product was at, then the solution would be promising. But the reality of the matter is that in less than a week, you'll be able to purchase this very same product on the Diamond Viper II for around $200 and you will be given this level of performance. In OpenGL, the performance isn't bad at all, although it could definitely be improved. Under Direct3D, the performance is truly lack luster and is indicative of poorly written drivers, a problem that has plagued S3 ever since the release of their Savage 3D in 1998.
S3 has really tried hard to make the Savage 2000 a success and in time we're sure that they will be able to improve on the problems we encountered during our testing, but at this time we simply cannot recommend the solution until the drivers have improved.