JanKees (onze lokale S3 goeroe ) komt met een nieuwe aflevering in het Viper II heeft wel/geen T&L sprookje: "MaximumPC (zoiets als ComputerTotaal voor Amerikaantjes) bevestigt het Gamestop verhaal betreffende de hardware-matige T&L op de Viper2. Dus geen T&L? S3/Diamond moet behalve naar de klant ook eens naar mekaar gaan luisteren, want Paul van S3 vertelt de Savage sites blijkbaar wat anders dan "iemand bij S3" aan de andere (hardware) sites":
S3 confirmed today that the Savage2000-based Viper II will not support hardware transform and lighting. The new card, which is slated to ship this Friday, will instead do T&L through software.Although S3 attributed this feature drop to the current lack of hardware T&L support in games, they did not address the poor performance issues that have plagued their hardware T&L engine since day one. Interestingly enough the hardware support is still in the chip itself and will make its appearance later in a limited edition Viper II board that will be clocked significantly higher.
S3 didn't say how much the limited edition Viper II would cost, when it will ship, or what the clock speed will be. [break] ...en de reaktie van Savage Daily News: [/break] I can only hope that it WILL have T&L, because I'm holding the box and it clearly states that it has T&L not once, but twice. It's bad enough that it says it has support for it, but has no support out-of-box. [break] Update: Anand heeft ook iets te zeggen: [/break] And to settle the debate, yes, the Savage 2000 does support hardware T&L but no it is not enabled in Direct3D or OpenGL in the current driver release which happens to be the shipping driver release as well.
Hmm...