Billy van Voodoo Extreme heeft een mailtje gedropt bij Tim Sweeney van Epic Megagames over Unreal 221:
With all of the poop flying around lately on the upcoming Unreal 221, I decided to ask The Man (no, not Wayne Newton), Tim Sweeney, if this is more than just a bug patch (as previously noted). Here's what he had to say:
<<<The fuss that Brandon was making online is about the improved TNT OpenGL support, which flies at 800x600 and is playable at 1280x1024. Hopefully this will carry over to other cards, as I spend time testing and tweaking for all of them.
On the record, I must say that OpenGL kicks ass! Now that 3D card drivers are stabilizing, it's really an awesome API to work with.