3dfx interview

Michael van ...euh...AnandTech heeft een interview afgenomen met een of andere hoge harrie bij 3dfx. Deze meneer weet ons zelfs te vertellen waarom FXT1 beter is dan S3TC...

What makes 3dfx's FXT1 better than S3TC/DXTC?

There are numerous ways FXT1 is superior to S3TC. From a technology perspective, FXT1 utilizes four separate compression algorithms that result in substantially better overall image quality than S3TC. Also, S3TC does not support a 4 bpt compression format for 32-bit textures which use the Alpha channel for translucency, a capability supported in the FXT1 compression format. From a development perspective, S3TC is not an Open Source technology and is thus restricted by S3 licensing terms and conditions, thereby limiting its use as a cross-platform compression standard. With a cross platform texture compression technology like FXT1, a develop can use the same high quality artwork and high resolution textures for direct X with other platforms like Mac and Line Linux the texture compression technology transfers, too.

Door Femme Taken

UX Designer

17-09-1999 • 06:11

0

Bron: AnandTech

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