3D SoundSurge heeft een erg uitgebreide review gepost van de TerraTec Xlerate Pro, een Aureal Vortex II soundcard met 4 speaker support en digital S/PDIF interface. Lees 'm hier.
This is where the XLerate Pro really comes into its own. Titles that fully implement A3D 2.0 utilize what Aureal calls wavetracing. Wavetracing is based on room geometry and Aureal A3D 2.0 wavetracing engine will render the reflections of each sound source depending on how close to a wall or object the listener is and the sound sources are, and the materials and shape of the room where the listener and sound sources are will also affect the sound (i.e. a gun shot in a "bright" room like a tiled bathroom bounces off the tiles, around the corner, into the "soft" wood and carpeted room that the listener is in, rendering correct reflections, acoustic materials and occlusion on the fly as appropriate.) Not only does it render each source (and all the geometry and materials that come between it and the listener) but it also will take into account dynamic objects like opening doors, elevators, moving geometry (i.e. a listener or sound source inside a car), etc.