The Tech Zone heeft een vrij heftige review op zijn site gemikt van een P3-550 opgekrikt naar 682MHz. Ze hebben het systeem vervolgens grondig gebenchmarked onder Quake II en Unreal. Later gooien ze dan het tweede deel online en dan pas leggen ze uit hoe ze de P3-550 op 682MHz hebben gekregen. Je zult het nu dus even met wat benchmarks moeten doen:
Demo1.dm2: OK, can we say tiny yet bizarre performance hit? At 1600x1200 to 1152x864, we see a very small performance hit going to 32bit color. However, below those resolutions, I found I got higher frame rates with 32bit color. And NO, I did not screw up, but thank you for wondering so loudly. Heh. I personally think it is a product of these drivers, the nVidia 1.91 reference drivers. nVidia (sorry, I'm probably not up to the latest capitalization scheme for their name) did optimize their latest few driver revisions for 32bit color though, so we can expect that's where the little boost came from.Demo2.dm2 shows roughly the same thing as demo1.dm2, with 1024x768 and below showing virtually no decrease in performance or even a slight increase going to 32bit color.
Massive1.dm2, which is slightly more CPU intensive than the former two, shows the 16bit benchmarks gaining a bit of ground. 32bit still makes a good showing though, only being off the 16bit by several frames.
Crusher.dm2 once again shows its awesome CPU pummeling power. Hammered by the huge number of computations necessary to keep rockets flying and people dying, the 16bit color benchmarks beat the 32bit at almost every step here.