Een doorbraak die tevens winstgevend moet zijn is ook een goede verkoop van games. Op de PSP verdienen ze (haast) niks.
Thinking about Homebrew from a purely business perspective. What company would actively allow the production of free applications and games on a console?
We all preach about how games drive consoles, what benefits would the developers see in producing a game when the market is flooded with cheap/free content. Content I may add that receives no support, does not pass QA so could potentially be damaging or just plain rubbish. No one would ever produce any good games as it would never make any money. As a result the console would never be released (consoles rarely make money until the last few years of its shelf life). I'm not saying I don't see the benefits of Homebrew and I'm sure anything I say won't deter some.
Personally I see the constant upgrading of the firmware as a great thing. Whilst the marginal few wish to use Homebrew are tech savvy and know what they are doing the majority of PSP users are not necessarily so. The firmware upgrades protect the console from accidental corruption and protects the interests of the developers who spend millions of pounds/euros to produce good quality (although not always playable and enjoyable) games. The games aren't always going to be to everyones taste but without protecting them their wouldn't be a console.
En dat alle games 50 euro kosten is ook dikke onzin. Er zijn genoeg games die goedkoper te scoren zijn. Sony verlaagt zelfs prijzen van games al vrij snel. Neem WTS2 als voorbeeld. Die kun je nu al voor 30 euro kopen terwijl die nog maar een tijdje uit is.