Over bij Gamestats hebben ze een Vortex2 SuperQuad Digital reference design geluidskaart getest. Best wel interessante en uitgebreide review moet ik zeggen, check hem hier.
The in-game tests had different results. The sound quality, while very good, was not quite as striking in terms of reproduction when compared to its competitors. The 3D sound is both a little better and a little worse than SB Live's as well. The SB Live gives a better impression of the environment than the Vortex2. For example in Half Life if you shoot a gun while in a ventilation shaft, the Creative board gives a better impression (through reverberation effects) of the tinny sound you would expect. Where Aureal's offering excels though is in the sound placement. I caught myself looking beyond my monitor many times while testing the Vortex2 because it does make sounds seemingly appear from elsewhere. In Descent 3, shooting a missile down a long shaft resulted in an explosion sound that appeared distant and convincing. The rear speaker performance was a little better at creating convincing "behind sounds" on the Creative Labs card, and neither card could convincingly reproduce above or below sounds (perhaps we need six speakers?) Lastly, on the whole, the Vortex2 created richer 3D sound when using headphones. The Creative board's 3D sound from two speakers (e.g. headphones) lacked clarity when compared to Aureal's.