Brandon James aka "KillMe" verlaat id Software, zo maakt Paul Jaquays (id designer) bekend op het Shugashack messageboard:
We didn't mention Brandon James' departure from id because that was his news to tell or not to tell; and to tell in his own words and timing.
Why did he go? I don't know. That was his personal decision. But he wasn't fired or anything even close to that. Let's make that clear. Frankly, we we're all pretty stunned by both his decision to leave and the timing of the decision. I didn't find out until the following Monday. Brandon has alot of varied talents and I wish him well in whatever he chooses to doin the future. [break]...en dan de voor ons belangrijke info: gaat dit gevolgen heben voor Quake III Arena?[/break]
How will this affect Quake 3? Brandon James's incomplete maps and other responsibilities will be divided up between us. It does mean a bigger work load for the rest ofus, but that's what we get paid to do.
Other Stuff Christian "Xian/Disruptor" Antkow is still very much with id and is slamming away on maps. He does not have a bio on the id web site.
Graeme Devine just hasn't gotten around to filling out a bio.
id Software [break]Oxygen Tank heeft een Q&A'tje gepost met Brandon. Hier heb je alvast een vraag:[/break] ben: Why did you leave id software?
KillMe: Why did I leave id Software? I'm not going to answer that. However, I will say that I really needed time to get by myself, to pick up the hobbies (music, gaming, etc) that I had put aside for far too long. As for any other reasons, I will not talk about or answer those now or in the future.