GamePC heeft een review geschreven van Aliens vs. Predator. Dit is echt een zwaar cool spel! Check de review hier!
Graphics come via Direct3D, and a very good implementation of it to boot! The game engine supports resolutions up to 1600x1200. I played most of the game at 1024x768x32 bit color, and the frame rate was very smooth. On the other end of the spectrum, a Pentium Pro 200 with a Voodoo2 running in 640x480 was a little choppy, but playable. 32-bit color does add some benefits mostly in the areas of lighting quality. In 16-bit color, light sources are dithered and banded. Colored lighting is a huge part of the game as all the levels have a very dark feel, keeping in line with the Alien movies. You are capable of breaking many lights (a very cool feature). Flares, gunfire and energy weapons all create gorgeous light shows. When you get into alien infested areas or artifacts, the textures are very Giger-esque. Human towns are very much like those found in the Aliens movie. Visual effects are really cool especially the various modes. Overall visual quality is still on the down side of Unreal (no huge expansive spaces) but easily better than Quake2-based games.