Joshua schrijft dat bij Thresh's FiringSquad een niet al te spectaculair derde deel van hun Quake III videokaarten roundup te vinden is. De GeForce2 en GeForce2 Ultra worden vergeleken met de Ati Radeon en Voodoo5. De Conclusies zijn niet al te schokkend: de GeForces zijn overal snel, de Radeon gaat pas meedoen in de hoge resoluties en de Voodoo5 hobbelt er een beetje achteraan:
With all the eye candy turned on in the "High Quality" setting, the video cards are getting a good deal of work, especially at the higher resolutions. The GeForce2 Ultra goes from 163.5 frames in the 640x480 resolution to 57.2 frames in 1600x1200, which represents a drop of 65%. The GeForce2 GTS goes from 158.9 frames in 640x480 to 38.5 frames in 1600x1200, which is a 75% drop. The Radeon goes from 138.8 frames at 640x480, to 36.2 frames at 1600. This gives us a 74% drop. The Voodoo5 gets 120 frames at 640x480, which becomes 24.9 frames at 1600x1200. This is a 79% drop between our lowest tested resolution and our highest tested resolution.
What does this tell us? First, it's interesting to note that the Radeon, which gets 20 fewer frames than the GeForce2 GTS in 640x480, ends up within 2 frames of the GeForce2 GTS at 1600x1200. The most likely explanation is because with all of the detail, color depth, and eye candy settings turned on in the "High Quality" setting, the amount of memory that the video card is a large factor -- especially when testing in higher resolutions. If this is the case, then it makes some sense that the Radeon's 64 MB, although at a slower clock speed, is able to help it keep up with the GeForce2 GTS' 32 MB of higher clocked memory.