Bij Gaming Dreams is een leuk artikel te vinden over de evolutie van videokaarten. Het begint met erg heftige 2 kleuren videokaarten en gaat dan door naar 32 bit kleuren terwijl ondertussen de ISA bus ingewisseld wordt voor een AGP slot en er ook zoiets komt als 3D acceleratie:
The next frontier for computers was the jump from a few colors to even more colors. You could imagine that those who were simply amazed at the amount of possibilities that could be had with four colors on a computer felt with the next wave of technology could bring.
Coming out of the CGA world came EGA, or Enhanced Graphics Adapter. No longer was four colors the standard, but you would square that amount to get 16. New releases in software included the original Commander Keen which was created by iD software.
[...] The standard which was once two colors, then four, and eventually sixteen, now was 256. People started wondering if there would be boundaries/limits any time soon. With so many possibilities to come, envisions for the future came. Companies not only developed the hardware that made all this possible, but also roadmaps which have over time proven to be quite accurate, and often times surpassing the original expectations.
Video cards that used to plug into those familiar ISA (or Industry Standard Architecture) slots that we still have today were replaced with those that plugged into the new 32-bit slots, which were called VLB, or VESA Local Bus slots.