Vrijdag is de gebruikelijke, tweewekelijkse ontwikkelbuild van Wine verschenen. Wine is een opensource-implementatie van de Windows-api. Dit maakt het mogelijk om DOS- en Windows-programma's op onder andere Linux, FreeBSD en Mac OS X te draaien. Aan Wine wordt door een grote groep ontwikkelaars bijgedragen, vandaar dat gekozen is om elke twee weken een nieuwe build de deur uit te doen, in plaats van te wachten tot er een aantal nieuwe functies klaar zijn. De database met applicaties die onder Wine werken, al dan niet met behulp van enkele kleine aanpassingen, bevat op het moment van schrijven 14.122 titels, wat er 46 meer zijn dan ten tijde van versie 1.1.42. Hieronder is te vinden wat er in deze release allemaal veranderd en verbeterd is:
What's new in this release:Bugs fixed in 1.1.43:
- A number of new icons.
- Improved support for alpha channel in bitmaps.
- Many Direct3D fixes and optimizations.
- More complete msvcr80/90 implementations.
- A wide range of 64-bit fixes.
- Scroll bars don't scroll properly with thumb in Altium DXP2004 sch view
- Missing surface textures in Titan Quest game v.1.3
- Warcraft III world editor page faults when switching desktops / after restoring from minimization
- Axis&Allies crashes after a long time of game-play ~1 hour
- Baldur's Gate Trilogy: installation fails
- DirectX : Missing sprite frames in Double Dragon Forever with OffscreenRenderingMode=fbo
- amsn errors on startup
- Victoria: An Empire Under The Sun: Crashes on loading screen
- Scroll bars don't work on 4D 6.5.4
- possible bashism in config.guess
- Virtual Sailor 7.0 does not run properly due to bug in Direct3d emulation
- Diablo 2 refuses to detect D3D device
- Battlefield 2: Doesn't close cleanly
- the 'wine start' launcher does not open MS Office documents that have spaces in their path
- Buttons in The print show pro show up as blacked out and are not useable.
- Word 2003 background of tab stops is wrong color
- visio 2003 & 2007 crash after 2nd double click on element
- Elements Do Not Appear in Patcher Dialogue Box in Perfectworld International
- Machines Demo: loading screen is too dark
- Unimplemented function d3dx9_36.dll.D3DXCreateEffectEx (Singularity)
- Riven pallet error
- Axis & Allies setup.exe crashes
- odd behaviour with segmentation fault in openwatcoms DirectX sample (samples/directx/cpp/d3d/d3d.cpp)
- Some icons are completely black in HTML-Kit
- EVE Online ship icon rendering broken
- Fiesta Online unplayable
- Steam 2010 beta UI fails to draw
- Solfege from Kogado Studio hangs when trying to playing video
- Motocross madness shows wrong textures
- Starcraft II loading screen bar is messed up
- Starcraft II - crashes on launch if '-showfps=1' is used
- Starcraft II has missing effects on main menu
- Bloxx It's installer hangs
- Control Spy: animation control displays incorrectly
- PlayOnline viewer shows black screen
- Dragon Age: Origins needs msvcr80.dll.__CxxFrameHandler3 implemented
- Dragon Age does not start
- CDBurnerXP's disc icon is completely black
- mciqtz32: Add basic play capability causes regression in The Games Factory 2 demo
- AVR Studio fails to install
- Imperium Romanum: minimap is missing some stuff
- AntiVir requests IE installation in a WoW64 setup
- Icons in HTML-Kit lack transparency
- .NET Framework 2.0 installer hangs