Josh Walrath van Penstar Systems heeft een uitgebreid artikel geschreven over de huidige situatie en de toekomst van 3dfx. Als we de schrijver mogen geloven is 3dfx met de overname van Gigapixel en de introductie van de VSA-100 scalable architecture weer helemaal on track om op de leading edge van de 3D graphics industrie mee te spelen:
3dfx is in a turnaround period. The new leadership have pointed this company in a new direction, with new tools to achieve future successes with. The business philosophy of delivery above all else is sure to succeed in this very competitive and cutthroat market. This is something OEMís can depend on, as well as other special interest products (such as the X-Box), and will give 3dfx business due to its ability to deliver on products and features.
The new 3dfx/GigaPixel company is well placed to face the future. If this company achieves even 85% of what it wants, in 18 months this company will be at the top of the pile again. It will achieve this by delivering products on time, access to advanced IP it is willing to license out to interested parties, focusing on the most lucrative aspects of the PC/Mac industry, and still providing support to content developers. One other area that 3dfx is going towards is that of focusing on the major APIís (such as Direct 3D and OpenGL) and moving away from Glide. 3dfx has also recently announced that it will support a new API that will be released at the end of this summer by a company called Intrinsic Graphics, Inc. 3dfx is at the forefront of 3D technology, and has a new business model that looks to be very solid. 1Q 2001 will still show a loss, but 3dfx expects to have a break-even or even profitable 2nd quarter.