Hardnews.org vroeg Tim Sweeney (Epic), Gabe Newell (Valve) en Jake Simpson (Raven) welke belangrijke ontwikkelingen zij in de toekomst op hardware gebied verwachten. Tim Sweeney blijkt zich er interessante opvattingen op na te houden:
Tim Sweeney: 3D cards will be essential for the next few years. Things will get interesting in 2006-2008, after CPU speed has increased radically -- software rendering could return. Until recently, 3D cards have let gamers run in higher and higher resolutions, but with the Voodoo4-5 and upcoming NVidia parts, performance will be so high that your monitor will be the only resolution-limiting factor. After that point, fill rate can be taken for granted, and the only things that matter are hardware per-pixel shading, curved surfaces and displacement maps. Unless 3D card makers come up with some radically cool innovations to exploit per-pixel effects and sub-pixel triangles, they're going to becoming obsolete in the long run.