Planet GeForce heeft een review van de Guillemot 3D Prophet neergelegd. Hier een stukje over de overklokbaarheid:
During the overclocking evaluation of the 3D Prophet, the core frequency was tested between 125 and 145 MHz, where the card started to see it's limits. While stability was achieved at 140 MHz, bumping the speed any higher would result in lockups with seconds of running any 3D application. Still, 140 MHz is nothing to scoff at. Using a few quick calculations:
- 120 MHz x 4 = 480 megapixels/sec - GeForce default
- 140 MHz x 4 = 560 megapixels/sec
Not bad for an increase of only 20 MHz over the default. Of course realizing all this processing power is a different story, as we must also take into account the memory and how it's speed will affect available bandwidth. As the memory on the 3D Prophet is indeed 5.5 ns, pushing it immediately to 183 MHz was a no-brainer. Pumping it beyond 190 MHz, however, was unsuccessful, at least in the sense of doing it and avoiding artifacts. It is possible to push the memory up to 195 MHz, however expect flashing pixels are strange lighting when doing so.
Een erg leuk kaartje (ik 'm hier ook liggen), alleen krijg ik random crashes in UT en Q3A . Errug klote, want Unreal Tournament heerscht op 1152*864 bij 32-bit kleur.