3DGN heeft een review geschreven van Microsoft's Sidewinder Freestyle Pro gamepad. Check de review hier.
I have never seen a computer product doesn't have a downside. I am hoping one day, a company will release a product that is without flaw, con, or downside. So where does the Freestyle Pro fall short? The answer lies in action shooting games. Why? Because the freestyle pro is simply terrible at aiming a gun. Try to tilt around a pad to aim the reticule around on the screen. It makes me feel like I'm shooting with a floating gattling gun that has no tension at all to my movements. I found that when trying to aim over a certain object, like an enemy in Rainbow6, it was nearly impossible to aim on the right spot due to overcorrecting, and what is worse, is that it's even harder to keep it there when you do aim!
If you try holding both hands in the same spot, and holding them there, you'll quickly learn what I am saying. Movements such as uncomfortable shifting, sneezing, shrugging, and coughing always offset your aim and well you know the rest.
But all this is not to say that the freestyle pro Is not a good product. Lets back up a bit to examine what type of software title Microsoft ended up bundling with the pad. We see Motocross madness in the box, not Quake II or Unreal. This is for a good reason because if they were to use one of these games, you'd install, play it, and quickly return the pad for a full refund. So we have to take into consideration the target of the controller.