GamePC heeft het eerste deel van zijn Home Networking Guide gepost. Handig als je van plan bent binnenkort een eigen LAN te bouwen. Deel 2 van de guide volgt later, dat zal over internet sharen gaan. Begin dus vast met deel 1.
When installing the TCP/IP protocol, the system should as you for configuration numbers. Here is a quick explanation of that. Like any other house it has a specific number that is assigned to it so people can locate it. Much similar to that a computer needs an address so other users / computers can find it over a network. This is called an IP address or IP number, which is numeric code that uniquely identifies a particular computer on a local area network or on the Internet. Now with a better understanding to IP addresses, a non-exist (made up one, example: 192.0.0.1 or 100.100.100.1) will need to be set if the system does not have a direct connection to the Internet. Be sure to avoid using the same IP address or conflicts will occur. A subnet mask address will also need to be assigned. This number is basically describes which portion of an address refers to the subnet and which part refers to the host. Other settings to disregard in the configuration are the DNS and Gateway addresses. These along with the IP and subnet mask will need to be entered with the information provided by the ISP for the Internet connection.
Now that the protocols are setup, needed services should be installed. Services like "printer and file sharing" hence the name allows files to be transferred to other systems as well as print to other printers over the network. Other services found in more advanced operating systems allow for remote accessing, web page serving, ftp serving, and things like that.
Well with all that, things like making a nuclear bomb is now child’s play . Part two will a deep look into network connections and the Internet.