Gamecenter verblijdt ons met een review van Micorosoft's balloze muis, de IntelliMouse Explorer. Hieronder vast een stukkie over de perormance van dit beestje:
The Explorer is very precise. You can set it to a high sensitivity so that you can control it with relatively small movements while still maintaining accuracy. With wheel mice, there's a tendency to overshoot a target and have to backtrack when the sensitivity is set too high. The Explorer's precision, though, makes that less likely to happen.
This precision isn't really useful in general desktop work; I'd be surprised if it increased productivity. However, it's absolutely fantastic for aiming and moving in first-person shooters such as Quake III Test or Unreal Tournament. Using the rocket launcher in the Quake III Test, I found that my accuracy improved, so much so that I felt as though I was using an aiming bot. The precision of the Explorer allowed me to instantly zoom smack-dab onto a target and fire.
This precision allows you to increase the mouse sensitivity, letting you use much smaller, more controlled movements to turn and aim. This means you have to move the mouse a smaller distance to get the same effect, allowing for less stressful gaming.
However, Gamecenter's Quake expert, Bill "Crash" McClendon, found the Explorer to be unsuitable for his style of superfast-twitch Quake playing. Microsoft confirms that it is possible to move the mouse faster than it can track. I expect that the average gamer will see an improvement in play on first-person shooters with the mouse, but top players may want to stick with a traditional mouse. As with any mouse, I recommend that you try out the Explorer before you buy.
We also encountered some driver incompatibilities with Logitech's mouse drivers. You shouldn't expect the Explorer to coexist with non-Microsoft mice, so I recommend that you uninstall any other mouse drivers before installing the Explorer.